Category: The Gate

  • The Gate iOS Worldwide Launch

    Spicy Horse Games is proud to present The Gate for iOS, now available globally. The Gate uniquely combines Real Time Strategy (RTS) and Card Collecting Game (CCG) mechanics. Battles are rendered in hand animated 3D while collectable cards are presented as beautifully illustrated artistic masterpieces. Solo battles provide a chance to strengthen your army, while…

  • The Gate needs Stars (5 would be nice)

    Hell needs your love! Specifically it needs your “5 Star Rating” love. Since launching on Facebook (and limited release to iOS) The Gate is really heating up. Around the world people are discovering going to Hell is lots of fun. And now, The Gate is available in the Facebook App Center… and that means you…

  • The Gate – Now Open in Indonesia

    We’ve expanded test territories for the iOS version of The Gate, which is now available in Indonesia as well as Australia, New Zealand, Philippines, Vietnam and Thailand. If you have an iTunes account registered in one of those countries, follow this link and grab The Gate before the rest of the world gets their hands…

  • Play THE GATE Right Now

    The latest game from Spicy Horse is now available on Facebook – and coming soon to iOS and Android worldwide. “The Gate” combines the action and strategy of an RTS with the collection mechanics and battles of a CCG. Not sure what all that means? Don’t worry… it’s simple and fun: you collect, train and…

  • Opening The Gate

    What happens when you combine traditional Card Collecting Game (CCG) mechanics with elements of Real Time Strategy (RTS) and send the result to Hell? You get “The Gate,” an awesome new game some describe as “Pokemon in Hell.” “The Gate” has been in development at Spicy Horse Games since the start of 2013 – and…

  • “The Gate” opens for Pre-Reg

    The latest game from Spicy Horse, “The Gate” is now open for pre-registration. Check out the trailer: Then head over to the pre-reg site and sign up. Pretty excited about this one… last time I worked on a game set in Hell, was back in the DOOM days (at id Software). That collaboration with the…