Out of the Woods – Kicking Butt on Kickstarter

Out of the Woods is off to a roaring start!

Over 40k of funding in less than 12 hours!

It’s not conveyed in the Kickstarter story because I didn’t want to get all mushy right off the bat but OOTW is a really personal and personally meaningful project to me. That’s because the last year has been one of the most difficult of my life. Shutting down Spicy Horse, the studio I created and ran in Shanghai for 10 years, was bittersweet. I never realized how much of my identity was wrapped up in that place!

And I then encountered a series of personal tragedies for which I was wholly unprepared. No need to bore you with details, but these events sent me searching for meaning, tools, and explanation. From that search came a sense that I’d been doing many things wrong for a very long time. I’d made my bed, but wasn’t prepared to pay the piper. Mixed metaphors were the least of my problems.

So that’s why this project exists. It’s an attempt to make something fun (the game) and something serious (the book) in the hopes both might illuminate some of the lessons I’ve recently learned (and re-learned). Where “Alice” was a cathartic expression of the traumas I suffered during childhood, OOTW is an exploration of the lessons I’ve learned (often painfully) in adulthood.

Oh, and cool art, dark humor, and awesome collectibles! Those things too!

Want to learn more? Check out the project on Kickstarter.

Where is Alice 3? – Will there be an Alice 3? – New Alice? – Alice Sequel?

“Where is Alice 3” “Where’s the new Alice game?” “Will there be an Alice 3” “Alice Remaster!”

I get this question constantly. Several times per day. Across YouTube, Twitter, Facebook, LinkedIn, Instagram, and via my InReach satellite messenger. My dog has even learned how to ask this question via Morse code farts.

My hope is that this post will become the top search result for this question on Google and that you’ve arrived here after a Google search. Reading this, you won’t need to send a message to me directly asking any of these questions. That would be great.

So, to answer the question:

1. EA own, control, and decide the fate of the game rights to Alice. That means any new game must be green-lit, funded, produced, published, and distributed by them.

2. No, EA will NOT allow me (or anyone else) to crowd fund, raise investment for, or otherwise self-develop, self-fund, or self-publish any interactive version of Alice.

3. I HAVE NO CONTROL over the Alice rights, EA’s decision-making process, or anything at all related to Alice, Alice merchandise, Alice adaptations, etc, etc.

4. EA are aware that you’d like a new Alice game and that RJ Berg and I would be happy to assist in the design, writing, and development of such. We simply need to wait until EA think the time is right for a new game.

5. There probably WILL BE another Alice game before we all die, but your requests, ideas, and harebrained schemes to make that happen faster should be sent to EA, not me.

6. No, I cannot put you in touch with “that person” at EA. Tweet at them. That’s what I do.

7. Please, stop asking me this question or questions in general related to a new Alice game. Again, I have no more control over this situation than you do. Tweet at EA.

Hope that clears that up.

While we’re on the topic of Alice, many of you write expressing your confusion about Alice: Otherlands. That project used the Alice FILM rights, which are not controlled by EA, and was funded via Kickstarter. All goals were achieved and all rewards delivered. If you’d like more info on this film/animation project, please check out the Kickstarter page.

NO, I do not have a demo of Madness Returns. I don’t have access to any of the removed content. And I am VERY frustrated with the small group of fanatic trolls who continue to bring up this topic and pester me with questions about it. Please, stop. At this point, I’ve begun blocking any person who persists in questioning me on this topic, so you’ve been warned.

Last thing: I REALLY appreciate the passion everyone has for the Alice series. I want to see a new game as much as you do. Apologies if this message comes out sounding frustrated or angry, but the amount of traffic I get on these questions literally impedes my ability to put effort towards new ideas and new projects. I don’t want to ignore the questions, but I do wish the volume would lessen. I appreciate your understanding.

PS: If you want official merchendise and Alice-inspired stuff, check out Mysterious.

PPS: “Out of the Woods” is my NEW GAME! A table top card game, illustrated book, coloring book and collection of art prints inspired by ten classic fairy tales. You should back it on Kickstarter because doing so will make EA think more about a new Alice game!

Out of the Woods Countdown

The Out of the Woods Kickstarter will launch on July 18th, 2017 at 10AM PST.

Out of the Woods is the latest project from game designer American McGee. Ten classic fairy tales presented as a physical Card Game, Illustrated Book, and collection of Art Prints.

CLICK HERE to sign up for the mailing list at Mysterious.
CLICK HERE to check out the Out of the Woods Facebook page.

EXCLUSIVE BOOK OFFER: Sign up for the Mysterious Mailing List and recieve FOR FREE an exclusive PDF copy of the Out of the Woods illustrated collection of fairy tales***.

***Offer only valid upon successful funding of the Kickstarter campaign. PDF will be delivered per production schedule of the Out of the Woods book.

“Out of the Woods” – Kickstarter, Interview, Video!

Out of the Woods” is my latest project – a selection of 10 fairy tales turned into a card game, book, and collection of art prints. I’ll launch a Kickstarter mid-July, 2017 and am busy at work getting everything ready.

Recently did an interview to discuss the project and its inspiration: HERE

Here’s a WORK IN PROGRESS trailer for the project:

Want to learn more about the project and follow development updates?
Sign up for the Mysterious Mailing List.
Follow the “Out of the Woods” Facebook page.

New Kickstarter Coming – “Out of the Woods”

Lots of work going on behind the scenes here preparing for my next Kickstarter. Tentatively titled “Out of the Woods” – the project will present a collection of well-known fairy tales as posters, book, and card game. Here’s a concept sketch for the Rapunzel card done by one of the art groups we’re testing for the project.

Rapunzel Illustration

For the narrative theme, I’ve recently been thinking a lot about morality and behavioral development in a world less and less influenced by religion. While I myself am an atheist, I believe important life lessons must be passed to us by some method – religion, literature, and/or caregivers. This was the original purpose of fairy-tales – to scare children into acting morally and cautiously as they matured into adults.

Could a collection of classic fairy tales with a dark (re)-presentation serve to help parents convey life lessons, warnings, and common sense to their kids? Hell, I know a few adults, myself included, who could use a reminder of those lessons!

“Out of the Woods” contains a dual meaning in this context – one, that we’re never *really* out of the woods… in life, there’s always another Big Bad Wolf hiding along our paths. And that while we’re in the woods we must be prepared for the next wolf attack. Death is probably the only escape from the woods we’ll ever encounter – so best to be prepared for a life of tests and obstacles.

If you’d like to be notified via email when the campaign goes live, please sign up for the Mysterious mailing list.

Red Butterfly Returns

Happy to announce the release of the 2nd edition of the Red Butterfly Vorpal Wallet.

Only 200 of these wallets have been produced. Grab yours before they flutter away forever.

The Vorpal Wallet is necessary kit for any adventure down the rabbit hole.

Hand constructed of fine quality leather embossed with Hatter’s signature mercury symbol. Each Vorpal Wallet comes with an autographed and number certificate of authenticity signed by “Alice” creator American McGee.

Dimensions: 9.5cm x 11cm