Tag: china

  • “Best Art Direction” for Alice: Madness Returns

    MSNBC Tech has awarded Alice: Madness Returns a “Best Art Direction” award for 2011. Alice had some serious competition for the honor, going up against some of the year’s biggest and most beautiful games.

  • Ebox – A Console for China

    Lots of news these days about Lenovo’s announcement of the “Ebox” – a game console built in and for China (as well as the rest of Asia).

  • Used Games = End of Gaming Industry

    Industry reports indicate used game sales are cutting into new game sales. Publishers and developers feel the pinch. Consumers and retailers don’t see the problem. The economy gets some punching bag action. And finally, it’s suggested the “model” might be changing – moving towards more DLC and online content.

  • DexIQ for iPad Released

    DexIQ Split-Screen Multiplayer Action Spicy Pony is proud to announce the release of DexIQ for iPad. The original DexIQ on iPhone was the Pony’s first game release – and in the months since its release found lots of fans around the world. Its unique split-screen dexterity and IQ tests established a cool new model for…

  • Wind Power to Blow Strongly

    From Shanghai Daily: Wind power to blow strongly CHINA is expected to increase its total offshore wind-power capacity from 5,000 megawatts in 2015 to 30,000MW by 2020, a senior official at a hydropower institute said. “Shanghai as well as Jiangsu, Zhejiang, Shandong and Fujian provinces have already submitted their offshore wind-power blueprints. Their combined off-shore…

  • An Argument for Ugly Characters

    Marketing tells us we need objects in order to be better people, feel better about ourselves, and impress our peers. If not for marketing, every person in the world might exist on the same basic set of durable goods. Marketing tells us we aren’t enough, that more is needed to be “complete”. As such, purchasing…