Tag Archives: Spicy Horse

Akaneiro: Demon Hunters – Trailer News Links

Ever feel you can’t get enough news about Akaneiro? Well, here’s a massive list of news generated by yesterday’s gameplay trailer release. Enough news to drown a wolf…

3DJuegos (Spanish)
http://www.3djuegos.com/noticia/127970/0/akaneiro-demon-hunters/american-mcgee/

Anait Games (Spanish)
http://www.anaitgames.com/noticias/american-mcgee-akaneiro

AndroidWorld (Italian)

“Akaneiro: Demon Hunters”, un hack’n’slash in arrivo per Android, sanerà il senso di vuoto lasciato da Dungeon Hunter III?

AnjelSyndicate
http://www.anjelsyndicate.org/2012/09/11/quickie-akaneiro-demon-hunters-first-gameplay-video-and-beta-signups-begin/

Atomix (Spanish)
http://atomix.vg/2012/04/10/aparecen-nuevos-datos-de-akaneiro-demon-hunters-el-nuevo-titulo-de-american-mcgee/

AusGamers
http://www.ausgamers.com/news/read/3241250/american-mcgees-akaneiro-demon-hunters-video-shows-diablo-esque-gameplay-stunning-art

Betasjournal (French)
http://www.betasjournal.com/news/akaneiro-demon-hunters-annonce-inscriptions-a-la-beta/

Blue’s News
http://www.bluesnews.com/s/135111/akaneiro-demon-hunters-video-beta-signups

Dailymotion (video)

Digital Spy
http://www.digitalspy.ca/gaming/news/a405361/akaneiro-demon-hunters-announced-with-beta-signup.html

DroidGamers
http://www.droidgamers.com/index.php/tablet-gaming/tablet-gaming-news/4605-akaneiro-demon-hunters-multiplayer-action-rpg-beta-signups-now-live

DSOGaming

Akaneiro: Demon Hunters gets a gameplay trailer – New Cell-Shaded Action RPG From Spicy Horse

EGM/DigitalNoob
http://www.egmnow.com/digitalnoob/a-first-look-at-akaneiro-demon-hunters/

Eurogamer
http://www.eurogamer.net/articles/2012-09-11-american-mcgees-upcoming-resembles-an-isometric-okami

Eurogamer.es
http://www.eurogamer.es/articles/2012-04-11-spicy-horse-anuncia-akaneiro-demon-hunters

Eurogamer.it
http://www.eurogamer.it/articles/2012-04-11-news-videogiochi-spicy-horse-rivela-akaneiro-demon-hunters

Flesh Eating Zipper

“Akaneiro: Demon Hunters” – First Gameplay Video and Beta Signups Begin!

Forbes
http://www.forbes.com/sites/erikkain/2012/09/12/japanese-folklore-meets-little-red-riding-hood-in-hand-painted-action-rpg-akaneiro-demon-hunters/

G4TV
http://www.g4tv.com/thefeed/blog/post/727902/akaneiro-demon-hunters-alpha-gameplay-video/

Gamasutra (just press release)
http://www.gamasutra.com/view/pressreleases/177495/ldquoAkaneiro_Demon_Huntersrdquo__First_Gameplay_Videoand_Beta_Signups_Begin_for_Spicy_Horsersquos_FantasyActionRPG.php

GameBanshee
http://www.gamebanshee.com/news/109426-akaneiro-demon-hunters-announced.html

Game Dynamo (Spanish)
http://juegos.gamedynamo.com/2012/04/30/noticias-de-juegos-spicy-horse-de-american-mcgee-pasa-de-alicia-a-caperucita-roja-con-akaneiro-demon-hunters/

Game-Insider

Akaneiro: Demon Hunters – See The First Gameplay Video – Beta Signups Begin for Spicy Horse’s Fantasy Action-RPG

Gameplay.com.mx (Spanish)
http://www.gameplay.com.mx/gameplay/el-nuevo-juego-de-american-mcgee-se-llama-akaneiro-demon-hunter-noticias/

Gameranx

First Akaneiro: Demon Hunters Gameplay Trailer Drops

Game Reactor
http://www.gamereactor.eu/news/45401/Akaneiro%3A+Demon+Hunters/

Game Revolution (video)
http://www.gamerevolution.com/game/akaneiro-demon-hunters

Gamers Temple
http://www.gamerstemple.com/NewsPlus/NPViewArticle.asp?articleid=15196

Gamesnation (Italian)
http://www.gamesnation.it/news/11117/akaneiro-demon-hunters-un-nuovo-rpg-free-to-play-da-spicy-horse.html

GameSpot (video+screens)
http://www.gamespot.com/akaneiro-demon-hunters/videos/akaneiro-demon-hunters-gameplay-6396260/

GamesRadar
http://www.gamesradar.com/akaneiro-revealed-american-mcgee-first-trailer/

Gamezplay.org
http://www.gamezplay.org/2012/09/akaneiro-demon-hunters-first-gameplay.html

Gaming Blend/Cinema Blend
http://www.cinemablend.com/games/Akaneiro-Demon-Hunters-Hack-Slash-ARPG-Trailer-Released-46798.html

Gaming Dead
http://gamingdead.com/2012/09/12/akaneiro-demon-hunters-by-american-mcgee-alpha-video-released

Gaming Outsiders
http://www.gamingoutsiders.com/first-footage-of-spicy-horses-akaneiro/

Gamona (German)
http://www.gamona.de/games/akaneiro-demon-hunters,american-mcgee-arbeitet-an-action-rollenspiel:news,2157685.html

Gbase.ch (Swiss)
http://www.gbase.ch/pc/news/12372/Akaneiro-F2P-MMOG-von-McGee-54830.html

IGN (video)
http://ca.ign.com/videos/2012/09/12/akaneiro-demon-hunters-gameplay-trailer-1

IRBGamer
http://irbgamer.com/2012/09/akaneiro-demon-hunters-first-gameplay-video-and-beta-signups-begin/

JeuxCapt (FR)
http://www.jeuxcapt.com/Akaneiro–Demon-Hunter—Images–Le-nouveau-projet-de-Spicy-Horse-actualite-10713.html

Journal du Gamer (French)

Akaneiro : un Beat’em all chez Spicy Horse ?

Joystiq
http://www.joystiq.com/2012/09/11/akaneiro-demon-hunters-beta-pits-little-red-riding-hood-against/

Kotaku
http://kotaku.com/5942226/watch-american-mcgees-gritty-take-on-red-riding-hood-in-action-with-akaneiro

Legendra (French)
http://www.legendra.com/rpg/news-id-3554.html

LevelUp (Spanish)
http://www.levelup.com/noticias/18790/American-McGee-da-detalles-de-Akaneiro/

Multiplayer.it (Italian)
http://multiplayer.it/notizie/101747-akaneiro-demon-hunters-si-chiama-akaneiro-demon-hunters-il-nuovo-progetto-di-american-mcgee.html

NeoGAF (yeah, they’re talking about it a bit :))
http://www.neogaf.com/forum/showthread.php?p=42041962

PCGamer.com
http://www.pcgamer.com/2012/09/11/american-mcgee-reveals-akaneiro-a-free-to-play-action-rpg-trailer-inside/

PCGames.de (German)

Pixel Perfect Gaming
http://webguyunlimited.com/pixelperfectgaming/?p=33316

PocketGamer
http://www.pocketgamer.co.uk/r/Android/Akaneiro%3A+Demon+Hunters/news.asp?c=44888

Rock, Paper, Shotgun

Feudal Red Riding Hood – Akaneiro: Demon Hunters

Saving Content
http://www.savingcontent.com/2012/09/akaneiro-demon-hunters-first-gameplay-video-for-spicy-horses-fantasy-action-rpg-signup-for-the-beta/

Shacknews
http://www.shacknews.com/article/75711/akaneiro-demon-hunters-opens-beta-sign-ups-shows-off-gameplay

Siliconera

Here’s Akaneiro: Demon Hunter, A Fantasy Action RPG Set In Feudal Japan

Spaziogames.it (Italy)
http://www.spaziogames.it/notizie_videogiochi/console_multi_piattaforma/159196/akaneiro-demon-hunters-in-artwork.aspx
http://www.spaziogames.it/notizie_videogiochi/console_multi_piattaforma/157811/prime-immagini-per-rpg-f2p-akaneiro.aspx

SpiritLAN (French)
http://www.spirit-lan.com/blog/index.php/le-petit-chaperon-rouge-par-american-mcgee-ou-pas/

Stuff.co.nz
http://www.stuff.co.nz/technology/games/7659473/Red-Riding-Hood-goes-J-horror

Tom’s Games (French)
http://www.jeuxvideopc.com/news/32908-akaneiro-demon-hunters-annonce-images.php

WorthPlaying
http://worthplaying.com/article/2012/9/11/news/87007/

Z-Giochi (Italian)
http://www.z-giochi.com/news/akaneiro-demon-hunters-rilasciato-nuovo-gameplay-trailer-62341

Cross Platform/Device Gaming

“Console guys are running scared,” says Will Wright in an interview over on Games Industry. In the interview Will is asked for his thoughts on cloud gaming, to which he replies,

Will Wright: I think that is going to be the future. People have so many devices they carry around. They have their tablets, their smartphones, their PC at home, their Xbox – I think that having a game that’s accessible on all these devices at any time is going to be much more sticky than something you have to go home and play on your PC or only play on your iPhone. I think in that general sense, it’s going to hit a much broader group of players than dedicated games.

I couldn’t agree more!

Play anywhere on anything against everyone using a single persistent account. With all the gaming devices we’re surrounded by and ubiquitous network access connecting them all together it’s surprising how no game has yet to achieve this goal. There have been a couple of near-hits like Buddy Rush; though these offer a single login and gameplay across multiple platforms they don’t offer simultaneous multiplayer. This last feature is (in my opinion) a sort of holy grail which has the potential to unite gamers across all platforms and devices inside shared persistent worlds.

Cross platform real-time multiplayer links together what were once the separate islands of iOS, Android and web into a single mass community. This will improve player acquisition and retention – and help make marketing dollars spent on a single product more effective across all platforms and devices. It should also result in more engaged (happy) users who are no longer blocked by platform/device barriers when wanting to engage with their friends in the cloud.

This goal has been Spicy’s focus since we left the world of AAA console titles and entered into the F2P, online market. This week I’m happy to announce our first (and I believe the world’s first) truly cross-platform/device game launch with “Crazy Fairies: One World“.

We’ll launch CF into Closed Beta the week of July 16th. If you’re interested in checking it out, head over to the website, register and jump right in! About a month after the launch of the web/online version we’ll publish mobile versions for iOS and Android devices. And as soon as we get our hands on the latest Unity tech you should expect to see an Ubuntu build as well!

BigHead BASH- 4th of July Update incoming

Greeting Bashers,

To celebrate 4th of July, in the only way it should be, we are announcing a brand new update to the game! Yes, all the weapons we currently have in the game will be purchasable for a day for the low price 0 tickets. This is a very special 1 day only offer so be sure to check the game tomorrow & get awesome free stuff listed below Continue reading BigHead BASH- 4th of July Update incoming

Get your own design in BigHead Bash

The first Bashy Art Contest, everybody!

After the great response we had during these first few weeks on Kongregate, it’s only fair to give fans a chance to have their OWN DESIGN inside the game.

And to make this even sweeter, there will be FREE TOKENS for the first three places!

I’m really looking forward to see what you guys can come up with…

Check out the guidelines, get the template and get started!!

“BigHead BASH” Open Beta on Kongregate

Everyone at Spicy Horse is very excited to announce BigHead BASH is now in Open Beta on Kongregate!

Who’s up for some free-to-play BASHING action?

Time to get of the farm, stop counting cows and start collecting exclusive toys and weapons! This is the first of three new titles Spicy will release in 2012 – all of them designed to push online gaming to new heights of quality and fun.

Like collecting things? You can get Mr. Destructoid and his Rooster Launcher, or if you’re in a more gentle mood, Nurse Tacky and a Chainsaw. Monkeys, lasers, robots, pirates and more! BigHead BASH is where your toys go to play!

New toys and weapons will be launched every two weeks, with exclusive posters and wallpapers on our website and Facebook page.

Check out www.bigheadbash.com and join the fun!

UPDATE: The kind folks over at Destructoid have covered the Open Beta story here.

Spicy Horse Gallops in a New Direction

Really Spicy Horse

Christian Nutt over at Gamasutra covered the initial announcement of Spicy Horse Games’ new business and development direction. From the article:

Today, the Shanghai-based studio Spicy Horse, which has completed work on Alice 2 for EA, is announcing that it has secured $3 million in investment from Singapore and Shanghai-based Vickers Venture Partners.

The company, from this point forward, will focus on developing 3D social, online games for a global audience. Spicy Horse is working on its first post-Alice 2 project alongside PopCap’s Shanghai studio — a 3D online version of one of the casual titan’s games, to be launched initially in the Asia/Pacific region.

There’s a tremendous amount of excitement around these studio these days. We’ve just finished “Alice: Madness Returns”, which has turned out beautifully and marks a historic occasion in game development, the first-ever AAA console game developed entirely in China. Having finished with Alice, we’re returning to our roots, online games (like “American McGee’s Grimm“, on which we founded the studio). Best yet, we’re joined in this adventure by two great partners, PopCap (who’ve given us a really cool development deal) and Vickers Capital Group (who’ve given us a really cool investment deal).

Going forward the focus is going to Free to Play, Online, Multi-player games built using high quality 3D assets and distributed via mobile platforms and F2P operating partners world-wide. This strategy effectively combines two things Spicy has proven it’s great at – casual online games (Grimm) and AAA console games (Alice). My belief is that this combination will be the next big wave in the casual online space. Where audiences have had their fun with great 2D Facebook games, the market demands evolution, and we hope we’ve got the secret formula.

Over the coming weeks and months we expect to announce more details about a range of exciting projects, including the collaboration with PopCap. For the “Alice” fans, we’ve got some twisted fairy tales being adapted into F2P format – very dark stuff. And the creative minds at the studio are also stretching out, building a diverse offering of IPs which we hope will capture audiences around the world.

Stay tuned here and via our other media feeds like Facebook and Twitter for more info.