Well folks, after 2 amazing years of innovative and exciting development, Grimm production is wrapping up. To celebrate, we’ll be hosting a Grimm “wrap party” at Spicy Horse, this Friday the 13th of March (appropriate, no?). If you happen to be in the neighborhood, stop by to enjoy pizza, drinks, and some Grimm-themed games (who can pee the furthest, make it stinkiest, etc).
Approaching this milestone in Grimm development fills me with a bizarre mixture of emotions. It’s always good to see a development through, finish it knowing all milestones were met, schedules kept, and a good game (or episodes) were delivered. Grimm is no exception. Grimm also brought with it the creation of a new studio in Shanghai, the building of a tremendously capable team, and the evolution of a beautiful company culture. We learned a ton, took some knocks, delivered some interesting content, and came out the other side – with a cool new project to show for it!
I’m really proud of Grimm. I’m even more proud of the team that built Grimm. Every person who contributed to the project deserves to be applauded for how they made the product (and the studio) into what it is today. Awesome work!
There are still a few new episodes yet to come. Be sure to check them out over on Gametap – some really fun stuff coming up!