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	<title>Comments on: The Goodness of Bad Day LA</title>
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	<link>http://www.americanmcgee.com/wordpress/2005/11/23/the-goodness-of-bad-day-la/</link>
	<description>An American Game Designer in Shanghai</description>
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		<title>By: Jack</title>
		<link>http://www.americanmcgee.com/wordpress/2005/11/23/the-goodness-of-bad-day-la/comment-page-1/#comment-1081</link>
		<dc:creator>Jack</dc:creator>
		<pubDate>Thu, 16 Mar 2006 13:06:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=120#comment-1081</guid>
		<description>Awesome work with the banners for BBLA, Evolution is being taught in Schools made me crack up, thumbs up to the work</description>
		<content:encoded><![CDATA[<p>Awesome work with the banners for BBLA, Evolution is being taught in Schools made me crack up, thumbs up to the work</p>
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		<title>By: Pj_oliveri</title>
		<link>http://www.americanmcgee.com/wordpress/2005/11/23/the-goodness-of-bad-day-la/comment-page-1/#comment-932</link>
		<dc:creator>Pj_oliveri</dc:creator>
		<pubDate>Sat, 25 Feb 2006 23:15:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=120#comment-932</guid>
		<description>I think that this is a very creative looking game and that although certain people in the media slant their views towards violent video games causing crime, maybe they should look at the age range that are being allowed to play these games by their so called &quot;parents&quot;, if a game is rated M-for mature it is rated so becfaused it is deemed to adult for anyone under 17 to play, you don&#039;t see people going out and shooting masses of each other just because they felt like i after playing Halo 2, but you do see the absolutly rotten children that are raised by their parents &quot;babysitter&quot; the XBOX or PS2, maybe if some of these parents would get off their butts and spend some time learning what their ten year old is playing then our society wouldn&#039;t have such a skewed view towards the great and fantastic art of creating and producing a video game. so yeah you can sit back and say &quot;Hey I helped do that, but the parents are the ones to blame for allowing their child to view it. After all there are restrictions for a reason.&quot; 
And by the way JD_honesty fi you look at video games as portals for real life violence than maybe you should just pick up a copy of &quot;The Bible Game&quot; and lock yourself in your room and not come out until you reach revelations, you narrow minded imbecil.
Also I loved your version of Alice. do you think there might be a chance for a theatrical film?</description>
		<content:encoded><![CDATA[<p>I think that this is a very creative looking game and that although certain people in the media slant their views towards violent video games causing crime, maybe they should look at the age range that are being allowed to play these games by their so called &#8220;parents&#8221;, if a game is rated M-for mature it is rated so becfaused it is deemed to adult for anyone under 17 to play, you don&#8217;t see people going out and shooting masses of each other just because they felt like i after playing Halo 2, but you do see the absolutly rotten children that are raised by their parents &#8220;babysitter&#8221; the XBOX or PS2, maybe if some of these parents would get off their butts and spend some time learning what their ten year old is playing then our society wouldn&#8217;t have such a skewed view towards the great and fantastic art of creating and producing a video game. so yeah you can sit back and say &#8220;Hey I helped do that, but the parents are the ones to blame for allowing their child to view it. After all there are restrictions for a reason.&#8221;<br />
And by the way JD_honesty fi you look at video games as portals for real life violence than maybe you should just pick up a copy of &#8220;The Bible Game&#8221; and lock yourself in your room and not come out until you reach revelations, you narrow minded imbecil.<br />
Also I loved your version of Alice. do you think there might be a chance for a theatrical film?</p>
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		<title>By: JD_honesty</title>
		<link>http://www.americanmcgee.com/wordpress/2005/11/23/the-goodness-of-bad-day-la/comment-page-1/#comment-807</link>
		<dc:creator>JD_honesty</dc:creator>
		<pubDate>Tue, 07 Feb 2006 20:22:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=120#comment-807</guid>
		<description>Wow, I guess school shooting and gang shootings just aren&#039;t enought for some people.  I guess there are just too many people out there making good wholesome games and you figured you had to balance the scale a bit and make a mindless killing game.  Well good luck with it.  When you read about the next teacher who died at the hands of a child you can sit back and say &quot;hey, I helped do that!&quot;
-JD</description>
		<content:encoded><![CDATA[<p>Wow, I guess school shooting and gang shootings just aren&#8217;t enought for some people.  I guess there are just too many people out there making good wholesome games and you figured you had to balance the scale a bit and make a mindless killing game.  Well good luck with it.  When you read about the next teacher who died at the hands of a child you can sit back and say &#8220;hey, I helped do that!&#8221;<br />
-JD</p>
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		<title>By: Benjamin Strozykowski</title>
		<link>http://www.americanmcgee.com/wordpress/2005/11/23/the-goodness-of-bad-day-la/comment-page-1/#comment-736</link>
		<dc:creator>Benjamin Strozykowski</dc:creator>
		<pubDate>Mon, 09 Jan 2006 00:06:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=120#comment-736</guid>
		<description>I wasn&#039;t really interested in BDLA until I just read this post.  It seems like it will be a fun and interactive game.  It&#039;s fresh to see your point of view amongst all of the EA&#039;s and sequalitis-ridden developers out there.  Keep up the good work.</description>
		<content:encoded><![CDATA[<p>I wasn&#8217;t really interested in BDLA until I just read this post.  It seems like it will be a fun and interactive game.  It&#8217;s fresh to see your point of view amongst all of the EA&#8217;s and sequalitis-ridden developers out there.  Keep up the good work.</p>
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		<title>By: *MariMoon*</title>
		<link>http://www.americanmcgee.com/wordpress/2005/11/23/the-goodness-of-bad-day-la/comment-page-1/#comment-653</link>
		<dc:creator>*MariMoon*</dc:creator>
		<pubDate>Wed, 14 Dec 2005 18:32:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=120#comment-653</guid>
		<description>I can&#039;t wait, mr. McGee! ;)

Ah... and I *really* miss your pictures. :)</description>
		<content:encoded><![CDATA[<p>I can&#8217;t wait, mr. McGee! <img src='http://www.americanmcgee.com/wordpress/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Ah&#8230; and I *really* miss your pictures. <img src='http://www.americanmcgee.com/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Patrick Dugan</title>
		<link>http://www.americanmcgee.com/wordpress/2005/11/23/the-goodness-of-bad-day-la/comment-page-1/#comment-645</link>
		<dc:creator>Patrick Dugan</dc:creator>
		<pubDate>Mon, 05 Dec 2005 19:12:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=120#comment-645</guid>
		<description>Its nice when the magic happens unexpectedly, like a bunch of jazz musicians just jamming until their respective harmonies coalesce into a trance-like creschendo, or something similar but less wordy. Personally I like to have an idea of the &quot;fun&quot; dynamic from the inception of a design, but I suppose the emergent design is part of the American Mcgee auteurism. Looking foward to playing it.</description>
		<content:encoded><![CDATA[<p>Its nice when the magic happens unexpectedly, like a bunch of jazz musicians just jamming until their respective harmonies coalesce into a trance-like creschendo, or something similar but less wordy. Personally I like to have an idea of the &#8220;fun&#8221; dynamic from the inception of a design, but I suppose the emergent design is part of the American Mcgee auteurism. Looking foward to playing it.</p>
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	<item>
		<title>By: Oranges</title>
		<link>http://www.americanmcgee.com/wordpress/2005/11/23/the-goodness-of-bad-day-la/comment-page-1/#comment-643</link>
		<dc:creator>Oranges</dc:creator>
		<pubDate>Sun, 04 Dec 2005 05:25:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=120#comment-643</guid>
		<description>The whole concept fascinates more more than ever now, I can&#039;t wait. Good luck on the rest of the game! I&#039;ll be looking forward to it.</description>
		<content:encoded><![CDATA[<p>The whole concept fascinates more more than ever now, I can&#8217;t wait. Good luck on the rest of the game! I&#8217;ll be looking forward to it.</p>
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		<title>By: julia</title>
		<link>http://www.americanmcgee.com/wordpress/2005/11/23/the-goodness-of-bad-day-la/comment-page-1/#comment-640</link>
		<dc:creator>julia</dc:creator>
		<pubDate>Thu, 01 Dec 2005 09:18:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=120#comment-640</guid>
		<description>just stopped by to see whats new.
i am glad to know you are still building impossible ships during take off. 
i know the feeling well.

always a fan,

julia</description>
		<content:encoded><![CDATA[<p>just stopped by to see whats new.<br />
i am glad to know you are still building impossible ships during take off.<br />
i know the feeling well.</p>
<p>always a fan,</p>
<p>julia</p>
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		<title>By: Colin Doody</title>
		<link>http://www.americanmcgee.com/wordpress/2005/11/23/the-goodness-of-bad-day-la/comment-page-1/#comment-634</link>
		<dc:creator>Colin Doody</dc:creator>
		<pubDate>Sat, 26 Nov 2005 08:12:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=120#comment-634</guid>
		<description>Looking good - glad there is gameplay to fill the beautiful and well scripted world and environment . That is something scary with a lot of new games I believe- they have such great storylines, enriching characters and cool cutscenes, but the in-between gameplay tends to be unexciting. PSP is a good example. Plenty of story based games but it turns out that a gameplay based game like Lumines ends up taking the cake.

Good luck finishing up the rest of the game. I strongly look forward to it</description>
		<content:encoded><![CDATA[<p>Looking good &#8211; glad there is gameplay to fill the beautiful and well scripted world and environment . That is something scary with a lot of new games I believe- they have such great storylines, enriching characters and cool cutscenes, but the in-between gameplay tends to be unexciting. PSP is a good example. Plenty of story based games but it turns out that a gameplay based game like Lumines ends up taking the cake.</p>
<p>Good luck finishing up the rest of the game. I strongly look forward to it</p>
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		<title>By: Cara</title>
		<link>http://www.americanmcgee.com/wordpress/2005/11/23/the-goodness-of-bad-day-la/comment-page-1/#comment-632</link>
		<dc:creator>Cara</dc:creator>
		<pubDate>Fri, 25 Nov 2005 20:58:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=120#comment-632</guid>
		<description>That looks amazing, I&#039;m really excited for this game.</description>
		<content:encoded><![CDATA[<p>That looks amazing, I&#8217;m really excited for this game.</p>
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