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	<title>Comments on: Once again&#8230; Grimm</title>
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	<link>http://www.americanmcgee.com/wordpress/2007/05/18/once-again-grimm/</link>
	<description>An American Game Designer in Shanghai</description>
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		<title>By: Geek vs Life &#187; Archive &#187; American McGee strikes again!</title>
		<link>http://www.americanmcgee.com/wordpress/2007/05/18/once-again-grimm/comment-page-1/#comment-39248</link>
		<dc:creator>Geek vs Life &#187; Archive &#187; American McGee strikes again!</dc:creator>
		<pubDate>Thu, 12 Jul 2007 23:11:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=234#comment-39248</guid>
		<description>[...] After a very long wait, and much anticipation, American McGee is presenting another twisted/macabre version of stories that brought us such joy growing up. American McGee&#8217;s Grimm. [...]</description>
		<content:encoded><![CDATA[<p>[...] After a very long wait, and much anticipation, American McGee is presenting another twisted/macabre version of stories that brought us such joy growing up. American McGee&#8217;s Grimm. [...]</p>
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		<title>By: Andrew Matthews</title>
		<link>http://www.americanmcgee.com/wordpress/2007/05/18/once-again-grimm/comment-page-1/#comment-37282</link>
		<dc:creator>Andrew Matthews</dc:creator>
		<pubDate>Fri, 22 Jun 2007 22:27:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=234#comment-37282</guid>
		<description>Oh my dear sweet god. Mr. McGee, this is like Christmas for comparative media students. I&#039;m just finishing up my undergraduate English thesis on the narratological/ludological binary in game studies, using Alice and the Carroll books as the subjects of my theory mashup. Grimm? Will keep me going through my Master&#039;s. Huzzah!

By the by, and pardon my audacity, but would you possibly have time to answer a couple of questions for my thesis? It&#039;s just an undergrad thing and nothing that will ever be published, but I&#039;d really appreciate your feedback. Alice is the central subject and topic of discussion for the paper, and I don&#039;t want to do a disservice to the game. That said, I understand if you&#039;re busy - god knows I would be with a game to work on. Thanks either way!

Andrew</description>
		<content:encoded><![CDATA[<p>Oh my dear sweet god. Mr. McGee, this is like Christmas for comparative media students. I&#8217;m just finishing up my undergraduate English thesis on the narratological/ludological binary in game studies, using Alice and the Carroll books as the subjects of my theory mashup. Grimm? Will keep me going through my Master&#8217;s. Huzzah!</p>
<p>By the by, and pardon my audacity, but would you possibly have time to answer a couple of questions for my thesis? It&#8217;s just an undergrad thing and nothing that will ever be published, but I&#8217;d really appreciate your feedback. Alice is the central subject and topic of discussion for the paper, and I don&#8217;t want to do a disservice to the game. That said, I understand if you&#8217;re busy &#8211; god knows I would be with a game to work on. Thanks either way!</p>
<p>Andrew</p>
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		<title>By: העולם על פי אינטל &#187; ארכיון הבלוג &#187; American McGee&#8217;s Grimm?</title>
		<link>http://www.americanmcgee.com/wordpress/2007/05/18/once-again-grimm/comment-page-1/#comment-35424</link>
		<dc:creator>העולם על פי אינטל &#187; ארכיון הבלוג &#187; American McGee&#8217;s Grimm?</dc:creator>
		<pubDate>Fri, 08 Jun 2007 16:50:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=234#comment-35424</guid>
		<description>[...] לפני יומיים, הוא קשקש על זה קצת בבלוג שלו. מאז, הפוסט הוסר, כי &#8220;אסור לו לדבר על זה בינתיים&#8220;, אבל Gamasutra העשויים ללא-חת הספיקו לקלוט את הפוסט ולהעלות על זה ידיעה. מאז, האמברגו הוסר, ועכשיו American McGee יכול לדבר על המשחק שלו עוד פעם. [...]</description>
		<content:encoded><![CDATA[<p>[...] לפני יומיים, הוא קשקש על זה קצת בבלוג שלו. מאז, הפוסט הוסר, כי &#8220;אסור לו לדבר על זה בינתיים&#8220;, אבל Gamasutra העשויים ללא-חת הספיקו לקלוט את הפוסט ולהעלות על זה ידיעה. מאז, האמברגו הוסר, ועכשיו American McGee יכול לדבר על המשחק שלו עוד פעם. [...]</p>
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		<title>By: pre</title>
		<link>http://www.americanmcgee.com/wordpress/2007/05/18/once-again-grimm/comment-page-1/#comment-25978</link>
		<dc:creator>pre</dc:creator>
		<pubDate>Mon, 21 May 2007 00:31:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=234#comment-25978</guid>
		<description>&quot;I’m really happy to be once again working on twisted fairy tales.&quot;

Yeah, the Grimm stuff is so great, I&#039;m really looking forward for this game. I love those artworks. 

Gz from Germany</description>
		<content:encoded><![CDATA[<p>&#8220;I’m really happy to be once again working on twisted fairy tales.&#8221;</p>
<p>Yeah, the Grimm stuff is so great, I&#8217;m really looking forward for this game. I love those artworks. </p>
<p>Gz from Germany</p>
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		<title>By: Michael</title>
		<link>http://www.americanmcgee.com/wordpress/2007/05/18/once-again-grimm/comment-page-1/#comment-25508</link>
		<dc:creator>Michael</dc:creator>
		<pubDate>Fri, 18 May 2007 18:06:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=234#comment-25508</guid>
		<description>This is great news! I&#039;m looking forward to what you&#039;ll come up with.

We, at Tale of Tales, are also very interested in using fairy tales as source material for games. I was wondering if you would be interested in doing a little interview about the subject for publication on our blog. We have a nice audience of critical game developers with a strong interest in stortelling in interactive media. I think they would be very interested in hearing how you work with such ancient tales.
And it would be nice for us to exchange experiences.</description>
		<content:encoded><![CDATA[<p>This is great news! I&#8217;m looking forward to what you&#8217;ll come up with.</p>
<p>We, at Tale of Tales, are also very interested in using fairy tales as source material for games. I was wondering if you would be interested in doing a little interview about the subject for publication on our blog. We have a nice audience of critical game developers with a strong interest in stortelling in interactive media. I think they would be very interested in hearing how you work with such ancient tales.<br />
And it would be nice for us to exchange experiences.</p>
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		<title>By: sagemaster</title>
		<link>http://www.americanmcgee.com/wordpress/2007/05/18/once-again-grimm/comment-page-1/#comment-25346</link>
		<dc:creator>sagemaster</dc:creator>
		<pubDate>Fri, 18 May 2007 05:26:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=234#comment-25346</guid>
		<description>When are we going to see game screenshots of Grim? I better go to my local bookstore to check out the pc gamer. I gave a question is grim going the xbox360,ps3,nintendo wii,pc.</description>
		<content:encoded><![CDATA[<p>When are we going to see game screenshots of Grim? I better go to my local bookstore to check out the pc gamer. I gave a question is grim going the xbox360,ps3,nintendo wii,pc.</p>
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