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	<title>American McGee's Blog &#187; china</title>
	<atom:link href="http://www.americanmcgee.com/wordpress/tag/china/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.americanmcgee.com/wordpress</link>
	<description>An American Game Designer in Shanghai</description>
	<lastBuildDate>Thu, 15 Dec 2011 03:34:19 +0000</lastBuildDate>
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		<title>&#8220;Best Art Direction&#8221; for Alice: Madness Returns</title>
		<link>http://www.americanmcgee.com/wordpress/2011/12/15/best-art-direction-for-alice-madness-returns/</link>
		<comments>http://www.americanmcgee.com/wordpress/2011/12/15/best-art-direction-for-alice-madness-returns/#comments</comments>
		<pubDate>Thu, 15 Dec 2011 03:34:19 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[Alice Sequel]]></category>
		<category><![CDATA[Shanghai]]></category>
		<category><![CDATA[Spicy Horse]]></category>
		<category><![CDATA[AAA game]]></category>
		<category><![CDATA[alice: madness returns]]></category>
		<category><![CDATA[art direction]]></category>
		<category><![CDATA[award]]></category>
		<category><![CDATA[china]]></category>
		<category><![CDATA[CWC]]></category>
		<category><![CDATA[MSNBC]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=1169</guid>
		<description><![CDATA[<a href="http://www.msnbc.msn.com/id/21134540/vp/45661741#45661741">MSNBC Tech</a> has awarded <a href="http://www.ea.com/alice">Alice: Madness Returns</a> a "Best Art Direction" award for 2011. Alice had some serious competition for the honor, going up against some of the year's biggest and most beautiful games.]]></description>
		<wfw:commentRss>http://www.americanmcgee.com/wordpress/2011/12/15/best-art-direction-for-alice-madness-returns/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Ebox &#8211; A Console for China</title>
		<link>http://www.americanmcgee.com/wordpress/2010/09/20/ebox-a-console-for-china/</link>
		<comments>http://www.americanmcgee.com/wordpress/2010/09/20/ebox-a-console-for-china/#comments</comments>
		<pubDate>Mon, 20 Sep 2010 00:45:47 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Shanghai]]></category>
		<category><![CDATA[Spicy Horse]]></category>
		<category><![CDATA[china]]></category>
		<category><![CDATA[console]]></category>
		<category><![CDATA[ebox]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[greg pilarowski]]></category>
		<category><![CDATA[lenovo]]></category>
		<category><![CDATA[tencent]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=1062</guid>
		<description><![CDATA[<a href="http://technologizer.com/2010/08/27/lenovos-ebox-is-a-kinect-clone-for-china/">Lots</a> <a href="http://www.escapistmagazine.com/news/view/103092-Lenovos-Ebox-Enters-the-Console-War">of</a> <a href="http://www.geekwithlaptop.com/lenovo-ebox-a-stand-alone-kinect-alike-for-china">news</a> these days about Lenovo's announcement of the "Ebox" - a game console built in and for China (as well as the rest of Asia).]]></description>
		<wfw:commentRss>http://www.americanmcgee.com/wordpress/2010/09/20/ebox-a-console-for-china/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Used Games = End of Gaming Industry</title>
		<link>http://www.americanmcgee.com/wordpress/2010/06/26/used-games-end-of-gaming-industry/</link>
		<comments>http://www.americanmcgee.com/wordpress/2010/06/26/used-games-end-of-gaming-industry/#comments</comments>
		<pubDate>Sat, 26 Jun 2010 00:11:46 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[Asides]]></category>
		<category><![CDATA[china]]></category>
		<category><![CDATA[consumers]]></category>
		<category><![CDATA[developers]]></category>
		<category><![CDATA[distribution]]></category>
		<category><![CDATA[evolution]]></category>
		<category><![CDATA[gamestop]]></category>
		<category><![CDATA[model]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[online]]></category>
		<category><![CDATA[publishers]]></category>
		<category><![CDATA[steam]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=980</guid>
		<description><![CDATA[Industry <a href="http://blog.nielsen.com/nielsenwire/media_entertainment/video-game-engagement-at-all-time-high-during-recession/">reports</a> indicate used game sales are cutting into new game sales. Publishers and developers feel the pinch. Consumers and retailers don't see the problem. The economy gets some punching bag action. And finally, it's suggested the "model" might be changing - moving towards more DLC and online content. ]]></description>
		<wfw:commentRss>http://www.americanmcgee.com/wordpress/2010/06/26/used-games-end-of-gaming-industry/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>DexIQ for iPad Released</title>
		<link>http://www.americanmcgee.com/wordpress/2010/06/25/dexiq-for-ipad-released/</link>
		<comments>http://www.americanmcgee.com/wordpress/2010/06/25/dexiq-for-ipad-released/#comments</comments>
		<pubDate>Fri, 25 Jun 2010 08:04:18 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[DexIQ]]></category>
		<category><![CDATA[Spicy Pony]]></category>
		<category><![CDATA[2 player]]></category>
		<category><![CDATA[challenge]]></category>
		<category><![CDATA[china]]></category>
		<category><![CDATA[dexterity]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[head-to-head]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iq]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[Shanghai]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=973</guid>
		<description><![CDATA[DexIQ Split-Screen Multiplayer Action Spicy Pony is proud to announce the release of DexIQ for iPad. The original DexIQ on iPhone was the Pony&#8217;s first game release &#8211; and in the months since its release found lots of fans around the world. Its unique split-screen dexterity and IQ tests established a cool new model for [...]]]></description>
		<wfw:commentRss>http://www.americanmcgee.com/wordpress/2010/06/25/dexiq-for-ipad-released/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Wind Power to Blow Strongly</title>
		<link>http://www.americanmcgee.com/wordpress/2010/06/08/wind-power-to-blow-strongly/</link>
		<comments>http://www.americanmcgee.com/wordpress/2010/06/08/wind-power-to-blow-strongly/#comments</comments>
		<pubDate>Tue, 08 Jun 2010 01:23:16 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[Asides]]></category>
		<category><![CDATA[Shanghai]]></category>
		<category><![CDATA[china]]></category>
		<category><![CDATA[consumer]]></category>
		<category><![CDATA[manufacture]]></category>
		<category><![CDATA[renewable energy]]></category>
		<category><![CDATA[resource]]></category>
		<category><![CDATA[sustainability]]></category>
		<category><![CDATA[wind power]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=943</guid>
		<description><![CDATA[From Shanghai Daily: Wind power to blow strongly CHINA is expected to increase its total offshore wind-power capacity from 5,000 megawatts in 2015 to 30,000MW by 2020, a senior official at a hydropower institute said. &#8220;Shanghai as well as Jiangsu, Zhejiang, Shandong and Fujian provinces have already submitted their offshore wind-power blueprints. Their combined off-shore [...]]]></description>
		<wfw:commentRss>http://www.americanmcgee.com/wordpress/2010/06/08/wind-power-to-blow-strongly/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>An Argument for Ugly Characters</title>
		<link>http://www.americanmcgee.com/wordpress/2010/04/26/an-argument-for-ugly-characters/</link>
		<comments>http://www.americanmcgee.com/wordpress/2010/04/26/an-argument-for-ugly-characters/#comments</comments>
		<pubDate>Mon, 26 Apr 2010 02:55:10 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[Asides]]></category>
		<category><![CDATA[BaiJiu Racer]]></category>
		<category><![CDATA[baijiu racer]]></category>
		<category><![CDATA[china]]></category>
		<category><![CDATA[items]]></category>
		<category><![CDATA[micro-transactions]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[monetization]]></category>
		<category><![CDATA[racing]]></category>
		<category><![CDATA[ugly characters]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=927</guid>
		<description><![CDATA[Marketing tells us we need objects in order to be better people, feel better about ourselves, and impress our peers. If not for marketing, every person in the world might exist on the same basic set of durable goods. Marketing tells us we aren’t enough, that more is needed to be “complete”. As such, purchasing is ultimately driven by fear. In-game the ability to visually register the material worth of a character is limited. How can I know the worth of your shoes upon immediate inspection? ]]></description>
		<wfw:commentRss>http://www.americanmcgee.com/wordpress/2010/04/26/an-argument-for-ugly-characters/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Off the Map in China</title>
		<link>http://www.americanmcgee.com/wordpress/2010/01/23/off-the-map-in-china/</link>
		<comments>http://www.americanmcgee.com/wordpress/2010/01/23/off-the-map-in-china/#comments</comments>
		<pubDate>Fri, 22 Jan 2010 23:31:53 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[Grimm]]></category>
		<category><![CDATA[Shanghai]]></category>
		<category><![CDATA[Spicy Horse]]></category>
		<category><![CDATA[alice 2]]></category>
		<category><![CDATA[china]]></category>
		<category><![CDATA[christian nutt]]></category>
		<category><![CDATA[gamasutra]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[GameTap]]></category>
		<category><![CDATA[interview]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=847</guid>
		<description><![CDATA[Off the Map in China Gamasutra has posted an interview by Christian Nutt with your truly. It begins with&#8230; Famous for his work with id Software and on EA-published cult classic Alice, American McGee set up shop in Shanghai, China, in 2007 with his new studio, Spicy Horse. Though the company&#8217;s first game, Grimm, for [...]]]></description>
		<wfw:commentRss>http://www.americanmcgee.com/wordpress/2010/01/23/off-the-map-in-china/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>China on a Budget</title>
		<link>http://www.americanmcgee.com/wordpress/2009/12/25/china-on-a-budget/</link>
		<comments>http://www.americanmcgee.com/wordpress/2009/12/25/china-on-a-budget/#comments</comments>
		<pubDate>Fri, 25 Dec 2009 00:26:10 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[Asides]]></category>
		<category><![CDATA[budget]]></category>
		<category><![CDATA[cheap]]></category>
		<category><![CDATA[china]]></category>
		<category><![CDATA[expo]]></category>
		<category><![CDATA[green tree]]></category>
		<category><![CDATA[hotel]]></category>
		<category><![CDATA[motel 168]]></category>
		<category><![CDATA[motel 268]]></category>
		<category><![CDATA[Shanghai]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=845</guid>
		<description><![CDATA[I&#8217;m always amazed when I hear of friends spending $350USD or more per day for hotels in Shanghai. Sure, they&#8217;re nice&#8230; but if you&#8217;re hardly in them, what&#8217;s the point. So I&#8217;m glad to read the WSJ has an article highlighting the many fine and cheap hotel options available across China. From the article: What [...]]]></description>
		<wfw:commentRss>http://www.americanmcgee.com/wordpress/2009/12/25/china-on-a-budget/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>iPhone Developer &#8220;Spicy Pony&#8221; Launched</title>
		<link>http://www.americanmcgee.com/wordpress/2009/12/18/iphone-developer-spicy-pony-launched/</link>
		<comments>http://www.americanmcgee.com/wordpress/2009/12/18/iphone-developer-spicy-pony-launched/#comments</comments>
		<pubDate>Fri, 18 Dec 2009 10:21:44 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Spicy Pony]]></category>
		<category><![CDATA[american mcgee]]></category>
		<category><![CDATA[announcement]]></category>
		<category><![CDATA[china]]></category>
		<category><![CDATA[developer]]></category>
		<category><![CDATA[DexIQ]]></category>
		<category><![CDATA[entertainment]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[Shanghai]]></category>
		<category><![CDATA[Spicy Horse]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=822</guid>
		<description><![CDATA[Quick on the heels of <a href="http://online.wsj.com/article/SB10001424052748703514404574587420154359480.html">news</a> that the <a href="http://www.iphone.com">iPhone</a> is gaining traction in China, Shanghai-based <a href="http://www.spicyhorse.com">Spicy Horse</a> gives birth to a mobile division aptly named "<a href="http://www.spicypony.cn">Spicy Pony</a>". Last week the Pony quietly released its first app - the unique brain trainer "<a href="http://www.dexiq.com">DexIQ</a>". This week it makes official its entry into the iPhone arena with an eye towards developing entertainment, game and social apps for the Asian and Western markets.
]]></description>
		<wfw:commentRss>http://www.americanmcgee.com/wordpress/2009/12/18/iphone-developer-spicy-pony-launched/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Chinese Review of DexIQ</title>
		<link>http://www.americanmcgee.com/wordpress/2009/12/16/chinese-review-of-dexiq/</link>
		<comments>http://www.americanmcgee.com/wordpress/2009/12/16/chinese-review-of-dexiq/#comments</comments>
		<pubDate>Wed, 16 Dec 2009 03:21:30 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[DexIQ]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[china]]></category>
		<category><![CDATA[chinese]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iq test]]></category>
		<category><![CDATA[moron test]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[Shanghai]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=818</guid>
		<description><![CDATA[DexIQ Challenge Select Screen Read my first review of DexIQ in Chinese this morning. Here&#8217;s an excerpt (translated by Google Translate): &#8220;DexIQ&#8221; is a very innovative game, the iPhone screen split in half, left and right side were a single game, while the right-hand man at the same time the player will need to manipulate [...]]]></description>
		<wfw:commentRss>http://www.americanmcgee.com/wordpress/2009/12/16/chinese-review-of-dexiq/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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