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	<title>American McGee's Blog &#187; episodic game</title>
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	<description>An American Game Designer in Shanghai</description>
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		<title>Grimm Episode 22 &#8211; Thumbling</title>
		<link>http://www.americanmcgee.com/wordpress/2009/04/18/grimm-episode-22-thumbling/</link>
		<comments>http://www.americanmcgee.com/wordpress/2009/04/18/grimm-episode-22-thumbling/#comments</comments>
		<pubDate>Fri, 17 Apr 2009 23:28:28 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[GameTap]]></category>
		<category><![CDATA[Grimm]]></category>
		<category><![CDATA[episode 22]]></category>
		<category><![CDATA[episodic game]]></category>
		<category><![CDATA[thumbling]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=706</guid>
		<description><![CDATA[ehold, Episode 22 - Thumbling! To say this is a twisted episode would be a huge understatement. Just one look at that bit of key concept artwork, and you'll know where going places no previous game has gone before. Probably with good reason. ]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Grimm End is Near</title>
		<link>http://www.americanmcgee.com/wordpress/2009/03/10/the-grimm-end-is-near/</link>
		<comments>http://www.americanmcgee.com/wordpress/2009/03/10/the-grimm-end-is-near/#comments</comments>
		<pubDate>Tue, 10 Mar 2009 09:18:45 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[GameTap]]></category>
		<category><![CDATA[Grimm]]></category>
		<category><![CDATA[episodic game]]></category>
		<category><![CDATA[final]]></category>
		<category><![CDATA[Spicy Horse]]></category>
		<category><![CDATA[wrap]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=681</guid>
		<description><![CDATA[The Grimm End is Near Well folks, after 2 amazing years of innovative and exciting development, Grimm production is wrapping up. To celebrate, we&#8217;ll be hosting a Grimm &#8220;wrap party&#8221; at Spicy Horse, this Friday the 13th of March (appropriate, no?). If you happen to be in the neighborhood, stop by to enjoy pizza, drinks, [...]]]></description>
		<wfw:commentRss>http://www.americanmcgee.com/wordpress/2009/03/10/the-grimm-end-is-near/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Spicy Leads the Way</title>
		<link>http://www.americanmcgee.com/wordpress/2009/03/06/spicy-leads-the-way/</link>
		<comments>http://www.americanmcgee.com/wordpress/2009/03/06/spicy-leads-the-way/#comments</comments>
		<pubDate>Fri, 06 Mar 2009 00:45:40 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[Asides]]></category>
		<category><![CDATA[china]]></category>
		<category><![CDATA[episodic game]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[games for windows]]></category>
		<category><![CDATA[Grimm]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[Shanghai]]></category>
		<category><![CDATA[Spicy Horse]]></category>
		<category><![CDATA[studio]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=679</guid>
		<description><![CDATA[This article on Microsoft.com mentions Spicy Horse as a studio &#8220;leading the way&#8221; in Episodic Games. Cool! Read it here.]]></description>
		<wfw:commentRss>http://www.americanmcgee.com/wordpress/2009/03/06/spicy-leads-the-way/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Grimm Episode 17: Frog Prince</title>
		<link>http://www.americanmcgee.com/wordpress/2009/02/13/grimm-episode-17-frog-prince/</link>
		<comments>http://www.americanmcgee.com/wordpress/2009/02/13/grimm-episode-17-frog-prince/#comments</comments>
		<pubDate>Fri, 13 Feb 2009 00:09:54 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[Grimm]]></category>
		<category><![CDATA[american mcgee]]></category>
		<category><![CDATA[episode 17]]></category>
		<category><![CDATA[episodic game]]></category>
		<category><![CDATA[frog prince]]></category>
		<category><![CDATA[GameTap]]></category>
		<category><![CDATA[Spicy Horse]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=666</guid>
		<description><![CDATA[Grimm's Back! And this time he's brought along a bucket-full of slimy friends. <a href="http://www.gametap.com/play/gameDetails/131008950">Episode 17 visits "The Frog Prince"</a>, and kicks off the final season of 8. We're heading towards the finish line... hard to believe we've made it this far. ]]></description>
		<wfw:commentRss>http://www.americanmcgee.com/wordpress/2009/02/13/grimm-episode-17-frog-prince/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Grimm Postmortem</title>
		<link>http://www.americanmcgee.com/wordpress/2009/01/23/grimm-postmortem/</link>
		<comments>http://www.americanmcgee.com/wordpress/2009/01/23/grimm-postmortem/#comments</comments>
		<pubDate>Fri, 23 Jan 2009 00:31:02 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[GameTap]]></category>
		<category><![CDATA[Grimm]]></category>
		<category><![CDATA[Spicy Horse]]></category>
		<category><![CDATA[episodic game]]></category>
		<category><![CDATA[gamasutra]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[postmortem]]></category>
		<category><![CDATA[right]]></category>
		<category><![CDATA[wim coveliers]]></category>
		<category><![CDATA[wrong]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=652</guid>
		<description><![CDATA[Gamasutra is featuring a lengthy <a href="http://www.gamasutra.com/view/feature/3910/postmortem_american_mcgees_grimm.php">postmortem of "Grimm"</a>. The article was primarily written by Grimm's producer Wim Coveliers with contributions by all of the Spicy Horse team. It does a good job in detailing the high-level things that went right and wrong during the production of Grimm.]]></description>
		<wfw:commentRss>http://www.americanmcgee.com/wordpress/2009/01/23/grimm-postmortem/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Episodic Development with UE3</title>
		<link>http://www.americanmcgee.com/wordpress/2009/01/15/episodic-development-with-ue3/</link>
		<comments>http://www.americanmcgee.com/wordpress/2009/01/15/episodic-development-with-ue3/#comments</comments>
		<pubDate>Thu, 15 Jan 2009 01:26:55 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[GameTap]]></category>
		<category><![CDATA[Grimm]]></category>
		<category><![CDATA[develop]]></category>
		<category><![CDATA[epic]]></category>
		<category><![CDATA[episodic game]]></category>
		<category><![CDATA[game development]]></category>
		<category><![CDATA[process]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[ue3]]></category>
		<category><![CDATA[unreal engine 3]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=639</guid>
		<description><![CDATA[Develop Magazine is running an article highlighting the episodic development of Grimm using the Unreal Engine 3 technology.]]></description>
		<wfw:commentRss>http://www.americanmcgee.com/wordpress/2009/01/15/episodic-development-with-ue3/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title></title>
		<link>http://www.americanmcgee.com/wordpress/2008/11/28/589/</link>
		<comments>http://www.americanmcgee.com/wordpress/2008/11/28/589/#comments</comments>
		<pubDate>Fri, 28 Nov 2008 02:32:30 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[Grimm]]></category>
		<category><![CDATA[burn]]></category>
		<category><![CDATA[episodic game]]></category>
		<category><![CDATA[infect]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[stimulus.com]]></category>
		<category><![CDATA[words as weapons]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=589</guid>
		<description><![CDATA[<a href="http://www.stimulus.com/features/american-mcgee-grimm-brothers-interview.php">Game site Stimulus.com is running a lengthy interview</a> with yours truly where I answer questions about Grimm, how to turn fairy tales into video games, making weekly episodic content, and the <em>future</em>. Click on through to read more! ]]></description>
		<wfw:commentRss>http://www.americanmcgee.com/wordpress/2008/11/28/589/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Grimm Episode 10 &#8220;The Singing Bone&#8221;</title>
		<link>http://www.americanmcgee.com/wordpress/2008/11/07/grimm-episode-10-the-singing-bone/</link>
		<comments>http://www.americanmcgee.com/wordpress/2008/11/07/grimm-episode-10-the-singing-bone/#comments</comments>
		<pubDate>Fri, 07 Nov 2008 03:39:32 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[Grimm]]></category>
		<category><![CDATA[american mcgee]]></category>
		<category><![CDATA[episodic game]]></category>
		<category><![CDATA[GameTap]]></category>
		<category><![CDATA[singing bone]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=542</guid>
		<description><![CDATA[Another week, another Grimm episode released. This week it's Episode 10 - "The Singing Bone". As usual, you can check out this grim and fun romp through another famous fairy tale for FREE on GameTap at www.gametap.com/grimm]]></description>
		<wfw:commentRss>http://www.americanmcgee.com/wordpress/2008/11/07/grimm-episode-10-the-singing-bone/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Grimm Episode 9 Review</title>
		<link>http://www.americanmcgee.com/wordpress/2008/10/31/grimm-episode-9-review/</link>
		<comments>http://www.americanmcgee.com/wordpress/2008/10/31/grimm-episode-9-review/#comments</comments>
		<pubDate>Fri, 31 Oct 2008 05:01:30 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[Asides]]></category>
		<category><![CDATA[american mcgee]]></category>
		<category><![CDATA[casual game]]></category>
		<category><![CDATA[episode 9]]></category>
		<category><![CDATA[episodic game]]></category>
		<category><![CDATA[Grimm]]></category>
		<category><![CDATA[hardcore game]]></category>
		<category><![CDATA[master thief]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=531</guid>
		<description><![CDATA[David Craddock over at Big Download has already posted a review of the latest Grimm episode &#8220;Master Thief&#8221; who says, &#8220;If The Master Thief is an example of what players can expect from the new season of American McGee&#8217;s Grimm, then this is a series that should be enjoyed by both the casual and hardcore [...]]]></description>
		<wfw:commentRss>http://www.americanmcgee.com/wordpress/2008/10/31/grimm-episode-9-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Master Thief &#8211; FREE for Halloween</title>
		<link>http://www.americanmcgee.com/wordpress/2008/10/31/master-thief-free-for-halloween/</link>
		<comments>http://www.americanmcgee.com/wordpress/2008/10/31/master-thief-free-for-halloween/#comments</comments>
		<pubDate>Fri, 31 Oct 2008 00:05:47 +0000</pubDate>
		<dc:creator>American</dc:creator>
				<category><![CDATA[Asides]]></category>
		<category><![CDATA[american mcgee]]></category>
		<category><![CDATA[episodic game]]></category>
		<category><![CDATA[free]]></category>
		<category><![CDATA[GameTap]]></category>
		<category><![CDATA[Grimm]]></category>
		<category><![CDATA[halloween]]></category>
		<category><![CDATA[master thief]]></category>
		<category><![CDATA[special]]></category>

		<guid isPermaLink="false">http://www.americanmcgee.com/wordpress/?p=528</guid>
		<description><![CDATA[The Halloween episode of Grimm is FREE during the holiday weekend!]]></description>
		<wfw:commentRss>http://www.americanmcgee.com/wordpress/2008/10/31/master-thief-free-for-halloween/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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