Bigger Budgets != More Quality
Read on gi.biz today of an interview with Romuald Capron, COO at Arkane Studios of his views on budgets and team size as they relate to the creation o
An American Game Designer in Shanghai
Just finished reading an excellent interview with independent game developer Outerlight's co-founder, Chris Peck. It tells the exciting, then sad stor
Read on gi.biz today of an interview with Romuald Capron, COO at Arkane Studios of his views on budgets and team size as they relate to the creation o
Off the Map in China Gamasutra has posted an interview by Christian Nutt with your truly. It begins with... Famous for his work with id Soft
This article on Microsoft.com mentions Spicy Horse as a studio "leading the way" in Episodic Games. Cool! Read it here.
Models & Animation Pipeline Gamasutra is featuring a lengthy postmortem of "Grimm". The article was primarily written by Grimm's producer Wim
Grimm Time Lines Develop Magazine is running an article highlighting the episodic development of Grimm using the Unreal Engine 3 technology. Fro