Heads Roll on the Cutting Room Floor


THERE IS A NEW STORY DRAFT PDF DOWNLOAD AT THE BOTTOM OF THIS POST.
DOWNLOAD IT. READ IT.

Hello there Insane Children,
Alex here with another peek behind the scenes of pre-production.

Big STORY SPOILERS ahead in the PDF download on this one.
I’ll keep this post spoiler and specifics free, so read on with spoiler god-mode enabled.

Since we last spoke together, American and I have continued our work on the Alice: Asylum story. 

After our experimental format was received positively, (thank you!) we’re back at it, ironing out the specifics.

We’re deep-diving into the actual in-game story.

Fleshing out and positioning the narrative American will want you to encounter as a player. Starting from the opening cinematic, and moving you forward.

What we’ve now written is a much different, larger, and darker beast.
There’s a lot more teeth.

Hold onto your butts, it’s about to get real.

TWO IMPORTANT THINGS TO KEEP IN MIND:

1. THE PDF IN THIS POST IS A FIRST DRAFT FOR THE OPENING CHAPTER ONLY.

It is the very first pass on taking our established key story beats, threading them together, and starting a cohesive narrative experience.

The analogy I used this morning with American was:

Getting all the clay we have lined up to work with.
Slamming all those pieces together.
Then dumping that clay heap on the table.
Ta-dah. Opening story.

It’s time to get sculpting in finer detail.

Severed heads and appendages from this draft will be on the cutting room floor.
A lot will be removed, or repurposed in the next pass.
And that’s great.

American and I agree, the key takeaway from this draft is:
We need to lean it up.

Speaking of which…

2. Scene Duration and Pacing.

As American explained in the last post, a page in this screenplay format roughly translates to 1 minute of screen time. We’ve got 17 pages here.

We’re going to try and cut that in half, (or close to) with the next pass.

And that’s not a problem. We both agree it’s entertaining overall, and there’s some fun scenes.

However, the current draft takes you on a slower-paced, guided tour through the opening. Explaining each step to you in detail. Stopping at each station as you go. Allowing you to take your time as a player. And ask questions.

The pace we want to hit for the story at this point, is more along the lines of strapping you into a fast rollercoaster.

That hits some gut-churning loops.
Then flings you off the tracks.
Over the fence of the amusement park.
And leaves you in a burning, grinning heap in the parking lot.

Sound good?

Much more story, art and experiences to share as we go.

In closing here, I just want to take a moment to thank all of you for continuing to provide the means for American, the team, and myself to make this happen.

We couldn’t do it without your support. I truly hope you’re all enjoying being along for the ride with us. Let’s make something special together.
Stay insane you beautiful people.

-Alex


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