Difference between revisions of "Shock – Burnt House"

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==Shock > Denial > Anger==
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'''Enemies:''' Characters from original book "Burnt"
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'''Weapons:''' Stealth
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'''Upgrades:''' [[Rabbit Onesie|'''Rabbit Onesie''']] outfit (gifted)
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'''Outfits:''' Clean [[Hospital Dress|'''Hospital Dress''']]? (Needs design) To The rabbit outfit.
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'''What player learns:''' Stealth moves, Hiding, Crawling, distraction, climbing.
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'''Transition:''' [[Slumber|'''Slumber''']] → Shock will be [[Alice|'''Alice''']] running out of the burning house into the snow outside, jumping through a window.
 
==Concept==
 
==Concept==
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[[File:Shock-map.jpg|500px|right|middle|thumb|A speculated map for Shock]]This area will be placed in the center of the Wonderland map - like a volcano or a floating island with a massive crater in the middle - a sort of inside-out black hole, which is releasing blue fire and smoke and chaos into the world.
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Shock is the initial encounter with Chaos. The bomb which destroys our perceived reality and our ability to understand the who, what, where, why of everything around us.
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Rattling and cracking floors, particles, something pretty horrifying that forces the player to keep moving otherwise the player will be swollen by the smoke and everything else.
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Rocks flying through the air, smoke and blue fire, explosions, fog, and mess.
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Shock will break Wonderland apart and create every realm into a floating island.
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==Story==
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* [[File:shockhouse.jpg|450px|right|middle|thumb|Before and After the Liddle's house]]The realm of Shock is a horrible nightmare where Alice's family is dying in the fire, and is a part of Wonderland but players won't be able to go back there unlike the rest of the realms.
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* Shock is covered with Blue/cyan cold flames in a horrible storm.
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* The family's home is burning and inaccessible.
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==Gameplay==
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Gameplay is Stealth; Alice doesn't have weapons besides one that is small and toss able. The Also will be upgraded later to an actual weapon. Perhaps the Jacks OR Guiro frogs. Still pending.[[File:AliceStealthActions.jpg|450px|right|middle|thumb|Learned stealth movements: hiding, sneaking etc.]]
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==Locations==
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{| class="wikitable" style="height: 482px; margin-left: auto; margin-right: auto;" width="794" data-mce-style="height: 482px; margin-left: auto; margin-right: auto;"
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|-
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| style="width: 460.813px;" data-mce-style="width: 460.813px;"|[[File:shockatmosphereS.jpg|450px|center|middle|thumb|Atmosphere should be "fire and Brimstone" but actually cold, it's supposed to reflect back the cleanliness of the snow outside of the house. Instead of flakes of snow it's flakes of ash.]]
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| style="width: 460.813px;" data-mce-style="width: 460.813px;"|[[File:ShockWEB.jpg|600px|center|middle|thumb|Shock Realm, General concept]]
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| style="width: 310.813px;" data-mce-style="width: 310.813px;"|[[File:Alice_family_photoSHOCKS.jpg|300px|center|middle|thumb|Enlarged elements from the house will be used as walls, barriers to hide behind, climb on and so on]]
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|}
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{| class="wikitable" style="margin-left: auto; margin-right: auto;" data-mce-style="margin-left: auto; margin-right: auto;"
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|-
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||[[File:MinesS.jpg|450px|center|middle|thumb|Optional: There will be a Ride in Mines nearby.]]
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||[[File:mines01.jpg|450px|center|middle|thumb|She hides and sneaks around, the only exit is a cart that's sitting on a track. The surroundings is a clearing, hence when she'll run and climb the cart she will be spotted.]]
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||[[File:Mines02.jpg|450px|center|middle|thumb|She climbs the cart, Big Sequence, eventually she literally falls with the cart into Denial. In denial the cart can turn into a wooden deck. There will be a proper storyboard for this.]]
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|}
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==Dresses==
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{| class="wikitable" style="margin-left: auto; margin-right: auto;" data-mce-style="margin-left: auto; margin-right: auto;"
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|-
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||[[File:Hospital_Dress.jpg|450px|center|middle|thumb|Alice's Outfit will be her hospital gown]]
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||[[File:Plush Dress3.jpg|450px|center|middle|thumb|Once the Rabbit turns animated he'll gift her "The bunny Onesie"]]
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|-
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||[[File:Plus Dress4.jpg|450px|center|middle|thumb|If you bought the Bunny plush on the Mysterious store you'll get a Dress DLC]]
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||[[File:56_AliceHouse04.jpg|450px|center|middle|thumb|Second version by Joey Zeng]]
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|}
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==Characters/Enemies==
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Enemies are Burnt versions of characters from the original Alice in wonderland book.
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{| class="wikitable" style="margin-left: auto; margin-right: auto;" data-mce-style="margin-left: auto; margin-right: auto;"
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|-
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||[[File:Shock_Burnt_Mr_Fish_v1.jpg|450px|center|middle|thumb|Burnt fish-foot man]]
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||[[File:Shock_Manifest_v1.jpg|450px|center|middle|thumb]]
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||[[File:shockatmosphereFish.jpg|450px|center|middle|thumb|Watch Tower]]
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||[[File:Shock_Burnt_Bunny_Colossus_v1.jpg|450px|center|middle|thumb|Burnt white rabbit]]
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||[[File:Rabbit.jpg|350px|center|middle|thumb|Companion, white rabbit doll]]
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|| 
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|}
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When we first enter the story we'll be in a stage called "Shock" which is just like a horrible nightmare of Alice's family dying in the fire. It's a part of Wonderland - since everything in her mind is a part of Wonderland - but after the first part of the story we'll never be able to go back there. It will be like a bomb and a fire at the start - and it will break Wonderland into many pieces. This area will be placed in the center of the Wonderland map - like a volcano or a floating island with a massive crater in the middle - or a sort of inside-out black hole which is releasing fire and smoke and chaos into the world.''
 
  
Shock is the initial encounter with Chaos. The bomb which destroys our perceived reality and our ability to understand the who, what, where, why of everything around us. The stage prior to this is Slumber - the state innocent and naive being where Chaos is a distant unknown. Alice is in Slumber (literally and metaphorically) the night of the fire. Before going to bed she had a family, a home, and was ensconced in a beautiful illusion. She wakes to Shock - the sound of her family screaming - the old reality shattered by Chaos and cracked open into a new and terrifying place where monsters rule. This is Bumby’s reality though Alice won’t understand that for many years to come.To communicate Shock effectively we must strongly establish the tranquility of Slumber. The first section of the game probably takes place in and around Alice’s home prior to the fire. Alice and Lizzie outside, building a snowman, establishing place and mood via chat and play. Hints of something lurking in the shadow, of the presence of Dr. Bumby in their lives, etc.
 
  
What remains of Wonderland needs to be floating around this central core. Each of the areas of Wonderland will be a floating island - broken pieces of the world as it was before.
 
  
Slumber -> Shock -> Asylum -> (remaining stages of trauma)
 
  
 
[[Category:Stages of PTSD]]
 
[[Category:Stages of PTSD]]

Latest revision as of 14:00, 3 November 2019

Shock > Denial > Anger

Enemies: Characters from original book "Burnt"

Weapons: Stealth

Upgrades: Rabbit Onesie outfit (gifted)

Outfits: Clean Hospital Dress? (Needs design) To The rabbit outfit.

What player learns: Stealth moves, Hiding, Crawling, distraction, climbing.

Transition: Slumber → Shock will be Alice running out of the burning house into the snow outside, jumping through a window.

Concept

A speculated map for Shock

This area will be placed in the center of the Wonderland map - like a volcano or a floating island with a massive crater in the middle - a sort of inside-out black hole, which is releasing blue fire and smoke and chaos into the world.



Shock is the initial encounter with Chaos. The bomb which destroys our perceived reality and our ability to understand the who, what, where, why of everything around us.



Rattling and cracking floors, particles, something pretty horrifying that forces the player to keep moving otherwise the player will be swollen by the smoke and everything else.



Rocks flying through the air, smoke and blue fire, explosions, fog, and mess. Shock will break Wonderland apart and create every realm into a floating island.










Story

  • Before and After the Liddle's house
    The realm of Shock is a horrible nightmare where Alice's family is dying in the fire, and is a part of Wonderland but players won't be able to go back there unlike the rest of the realms.
  • Shock is covered with Blue/cyan cold flames in a horrible storm.


  • The family's home is burning and inaccessible.







Gameplay

Gameplay is Stealth; Alice doesn't have weapons besides one that is small and toss able. The Also will be upgraded later to an actual weapon. Perhaps the Jacks OR Guiro frogs. Still pending.

Learned stealth movements: hiding, sneaking etc.

























Locations

Atmosphere should be "fire and Brimstone" but actually cold, it's supposed to reflect back the cleanliness of the snow outside of the house. Instead of flakes of snow it's flakes of ash.
Shock Realm, General concept
Enlarged elements from the house will be used as walls, barriers to hide behind, climb on and so on
Optional: There will be a Ride in Mines nearby.
She hides and sneaks around, the only exit is a cart that's sitting on a track. The surroundings is a clearing, hence when she'll run and climb the cart she will be spotted.
She climbs the cart, Big Sequence, eventually she literally falls with the cart into Denial. In denial the cart can turn into a wooden deck. There will be a proper storyboard for this.

Dresses

Alice's Outfit will be her hospital gown
Once the Rabbit turns animated he'll gift her "The bunny Onesie"
If you bought the Bunny plush on the Mysterious store you'll get a Dress DLC
Second version by Joey Zeng

Characters/Enemies

Enemies are Burnt versions of characters from the original Alice in wonderland book.

Burnt fish-foot man
Shock Manifest v1.jpg
Watch Tower
Burnt white rabbit
Companion, white rabbit doll