Difference between revisions of "Pinned Ideas"
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==In-Game Ideas/Suggestions== | ==In-Game Ideas/Suggestions== | ||
'''Gameplay''' | '''Gameplay''' | ||
− | #Alice to be put on trial with references from the book about the stolen tarts | + | # Alice to be put on trial with references from the book about the stolen tarts |
− | #*Sentenced to death | + | #* Sentenced to death |
− | #*Off with her head | + | #* Off with her head |
− | #*Go run an errand first | + | #* Go run an errand first |
− | #*Big regal event turns out to be a trial | + | #* Big regal event turns out to be a trial |
− | #*Maybe a game of crochet | + | #* Maybe a game of crochet |
− | #World with procedurally generated exploration zones (Forests, mazes, ect) connect a fixed number of “puzzle rooms” or pre-defined set pieces. This would off Alice a chance to explore, discover, and fight in a larger sand box while also providing structure to the platform/puzzle and narrative element off the game. | + | # World with procedurally generated exploration zones (Forests, mazes, ect) connect a fixed number of “puzzle rooms” or pre-defined set pieces. This would off Alice a chance to explore, discover, and fight in a larger sand box while also providing structure to the platform/puzzle and narrative element off the game. |
− | #*Wait until after we have tech and budget | + | #* Wait until after we have tech and budget |
− | #*Maybe a nightmare level | + | #* Maybe a nightmare level |
− | #*Maybe a library | + | #* Maybe a library |
− | #*Maybe mining or collecting resources | + | #* Maybe mining or collecting resources |
− | #Library inspired level (Massive stacks of books, floating books, pages as platforms, ect) | + | # Library inspired level (Massive stacks of books, floating books, pages as platforms, ect) |
− | #Inception within the library (Seeing recaps of yourself) | + | # Inception within the library (Seeing recaps of yourself) |
− | #*Could be a hint for what you’re supposed to do | + | #* Could be a hint for what you’re supposed to do |
− | #*Inception mechanic | + | #* Inception mechanic |
− | #*Deathtime dress? | + | #* Deathtime dress? |
− | #*Maybe seeing shadow Alice ahead of you | + | #* Maybe seeing shadow Alice ahead of you |
− | #*Could see the rabbit ahead even though you’re holding him (Perhaps his pocket watch gives him the ability to move through time?) | + | #* Could see the rabbit ahead even though you’re holding him (Perhaps his pocket watch gives him the ability to move through time?) |
− | #Shadow characters beyond just Alice | + | # Shadow characters beyond just Alice |
− | #*Could this pull away from the importance of Shadow Alice? Or could they act as Shadow Alice's minions? | + | #* Could this pull away from the importance of Shadow Alice? Or could they act as Shadow Alice's minions? |
− | #*Could explain the March Hare and Dormouse attacking Alice. | + | #* Could explain the March Hare and Dormouse attacking Alice. |
− | #*There are several “fake” white rabbits Alice follows, leading her away from the real Rabbit/Goal. | + | #* There are several “fake” white rabbits Alice follows, leading her away from the real Rabbit/Goal. |
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'''Enemies''' | '''Enemies''' | ||
+ | |||
==Miscellaneous Ideas/Suggestions== | ==Miscellaneous Ideas/Suggestions== | ||
'''Merchandise''' | '''Merchandise''' | ||
'''Other''' | '''Other''' |
Latest revision as of 20:39, 5 December 2018
In-Game Ideas/Suggestions
Gameplay
- Alice to be put on trial with references from the book about the stolen tarts
- Sentenced to death
- Off with her head
- Go run an errand first
- Big regal event turns out to be a trial
- Maybe a game of crochet
- World with procedurally generated exploration zones (Forests, mazes, ect) connect a fixed number of “puzzle rooms” or pre-defined set pieces. This would off Alice a chance to explore, discover, and fight in a larger sand box while also providing structure to the platform/puzzle and narrative element off the game.
- Wait until after we have tech and budget
- Maybe a nightmare level
- Maybe a library
- Maybe mining or collecting resources
- Library inspired level (Massive stacks of books, floating books, pages as platforms, ect)
- Inception within the library (Seeing recaps of yourself)
- Could be a hint for what you’re supposed to do
- Inception mechanic
- Deathtime dress?
- Maybe seeing shadow Alice ahead of you
- Could see the rabbit ahead even though you’re holding him (Perhaps his pocket watch gives him the ability to move through time?)
- Shadow characters beyond just Alice
- Could this pull away from the importance of Shadow Alice? Or could they act as Shadow Alice's minions?
- Could explain the March Hare and Dormouse attacking Alice.
- There are several “fake” white rabbits Alice follows, leading her away from the real Rabbit/Goal.
Story
Dresses
Tarot Cards
Weapons
Enemies
Miscellaneous Ideas/Suggestions
Merchandise
Other