Off the Map in China
Off the Map in China Gamasutra has posted an interview by Christian Nutt with your truly. It begins with… Famous for his work with id Software and on EA-published cult classic Alice, American McGee set up shop in Shanghai, China, in 2007 with his new studio, Spicy Horse. Though the company’s first game, Grimm, for […]
Gamasutra is featuring a lengthy postmortem of “Grimm”. The article was primarily written by Grimm’s producer Wim Coveliers with contributions by all of the Spicy Horse team. It does a good job in detailing the high-level things that went right and wrong during the production of Grimm.
Gamasutra Talks to Rick Sanchez
Mmmm… burgers… Gamasutra has a great line in their description of Grimm, and it’s one I wish I’d written myself (it’s so cute): “… In between those tellings is an unexpectedly gameplay-driven experience that is reminiscent of Katamari Damacy in its dynamic – except, instead of rolling a ball around, you are (apparently) peeing on […]