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Goat-Filled Grimm Interview
A new interview has posted over at Playhard where we talk about Grimm, Spicy Horse, and non-spicy Goats. Here’s a quick chunk: Give us some background about the company named Spicy Horse. We formed the studio a little over a year ago. It started with just two people – myself and our Art Director, Ken…
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New Spicy Horse Website
Spicy Horse has a new website! You can check it out here: www.spicyhorse.com The site was built by a company in Shanghai called Mediaman. It took us almost a year to search through local web development houses before finding their team. During that time several companies built proposals and test sites – the results were…
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Vins Gagliardi – New Label
For some time now Ken Wong has been producing some really amazing wine label artwork for Vins Gagliardi Allard wines. Previously he used the heroins from Red Cap and Rapunzel. Now a new label has been released: Snow White For the previous images Ken did, be sure to check out the set I created on…
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The China Commandments
A friend of mine forwarded me the following list of Commandments for foreigners living in China. For anyone who’s spent time spending on the Mainland these rules will ring true. Commandment #1 Know what you don’t know – (for many westerners, this is by far the most difficult challenge.). Any similarities between China and “back…
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Evil Mushroom
Been insanely busy around here. Trying to get some episodes of Grimm to “final” in the coming weeks. No real time to update the blog, or make additions to the concept art feed. But here’s an evil mushroom to keep you occupied: Check out my flickr account for more stuff. I often put new images…
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Midget = Good
Every good game, movie, or entertainment product should have a high percentage of midgets. Just because. Obviously, Grimm is himself a “man of small stature” – more a dwarf than a midget, but in the same ballpark. “Little” characters like dwarves, midgets, trolls, and gnomes are found throughout fairy tale stories. This “Spear Midget” is…
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Naked = Evil
When building episodes for Grimm our design team is faced with the constant (and enjoyable) challenge of dreaming up light/dark ideas for everyone and everything Player will encounter in the game. Things like grass, trees, dogs, houses, windmills, and fountains – all must be imagined, then rendered as conceptual images in a light and dark…
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This site may harm…
For a while now my site’s search result on Google (and in the new Firefox Beta) have been plagued by the nefarious “This site may harm your computer” warning. This message is attached to any website Google or StopBadWare.org believe is hosting malware, badware, or is breaking Google’s terms of use. My initial (useless) response…
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Grimm Preview @ GameTap
Doug Perry over at GameTap has posted a nice write-up on the Grimm preview we were giving at GDC: The mix of story-telling and interactivity in Grimm is bold. McGee is creating a 24-episode series focused on the world’s best-known fairy tales, including Little Red Riding Hood, Cinderella, Jack and the Beanstalk, The Pied Piper,…
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Baby Roast
Strange, it seems the Chinese government has suddenly un-blocked flickr. I guess those Pirate Children did the trick! Go evil children! When playing Grimm you’ll likely notice an underlying theme of “animosity” towards children in the dark versions of the tales. Children are run over by carts, fall to their deaths, crushed by church bells,…