Month: March 2021

  • HFWC – Home For Weirdo Content

    Dear Insane Children,  A few posts back, I shared a snippet from Monday (the online collaboration platform our pre-production uses to organize all their work)*** – where you could see my story text being converted into sketches and illustrations. All that content will eventually make its way into the Design Bible…  Anyway, that post featured…

  • Guess Who’s Back… Bumby’s Back!

    Dear Insane Children,  I thought he was dead! You did too! We all saw Alice push him under that train…  But don’t worry! We will NOT be bringing Bumby back to life in Alice: Asylum. I promise he’s dead and will remain so. Except… The Dollmaker. He’s going to make an appearance. Yikes. This will…

  • Prints, Streams and Fear!

    Dear Insane Children,  Font Lord here to tell you 2 things. 1) There’s only 2 days to go before April hits and it’ll be too late to change your tier to $75 if you’re currently thinking about taking part in the super ‘Double Print Month‘.DON’T MISS OUT on these 2 fantastic prints !!(And you’ll also…

  • Falling into Dark Judgement

    Dear Insane Children,  A big THANK YOU to everyone who participated in our Narrative Crowd Design discussion last week. And to all of you who sent follow-up comments and feedback. Lots of thinking is being inspired by your input. And we’ll have a follow-up on all of that soon.  In the meantime, the art team…

  • Narrative Crowd Design Session (recording)

    Dear Insane Children,  We hosted a Crowd Design session on Discord the other day where the topic was Narrative Mechanics for Alice: Asylum. This gave me a chance to listen to story ideas from our Insane Children. And I was able to pose some questions about perspective and rules in the Asylum narrative.  You can…

  • Illuminating A Scene

    Dear Insane Children,  As you all know, we use a website called Monday to keep track of all our tasks, communications, and creations for Alice: Asylum pre-production. There’s a ton that goes on there as our team explores ideas for art, design, and narrative. Perhaps we should figure out a way to open up a…