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Red Rocket Take-Off
This week saw the announcement of a cool new video game company in Shanghai. One that happens to be run by my good friend and part-time mentor/psychologist Jung Suh. From the announcement: “Red Rocket Games has been officially cleared for takeoff. The company was founded in late 2005 by Jung Suh and Scott Yu and…
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The O to the I
For some time now I’ve been fascinated by the idea that we might one day “jack in” and interface directly with the content on our computers. I feel strongly that by creating alternate realities (and replacing our work day commutes and material item purchases with digital equivalents) we might actually save the world. I think…
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Birthday Moon of Doom
Fullest moon in 15 years. And 15 years since DOOM was released. And my birthday today. Weird.
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Doom turns 15
I can measure how long I’ve been in the industry by the age of DOOM. It was just before the game was released that I was invited to id Software to help in testing the near-final product. And just as DOOM was released that Carmack invited me to join full-time as a tech support guy.…
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Shared Knowledge = Healthy Growth
I’d like to say “amen” to the idea of shared knowledge! Be it within a development studio where there are multiple teams, or within a publishing organization where there are teams spread around the world, or within the industry – between two “rival” companies who are using the same technology. Honestly, I think the industries…
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Game site Stimulus.com is running a lengthy interview with yours truly where I answer questions about Grimm, how to turn fairy tales into video games, making weekly episodic content, and the future. Click on through to read more!
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Another Tallest
I had to mention this, simply because the buildings here are getting so TALL. Shanghai to build ANOTHER mega-skyscraper: “Three months after opening the world’s second-tallest skyscraper, Shanghai is about to start construction of an even taller building – in the face of an economic slowdown and falling property prices.” Follow the link to check…