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I’ve never thought to read Roger Ebert for anything more than movie reviews, but this recently posted article on his blog really caught my attention. In it he takes an intellectual sledgehammer to Bill O’Reilly in a way that deserves attention.
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Slowly Disconnected
Here in China we’re being slowly disconnected from the outside world. Flickr, Twitter, multiple blog sites, and other news/social networks are being disconnected from our “feed”. The outside world is fading into the distance. Why? Because the anniversary of this: The Tiananmen Square Protests I presume they’ll re-connect everything after the “danger” of social outcry…
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American on Twitter
You can now follow me on twitter: http://twitter.com/americanmcgee I’ll be sending updates on Alice 2 development and general happenings at Spicy Horse and in Shanghai.
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Underlying and Invisible
I’m convinced that someone, somewhere, will eventually come out with a game wrapped in a package that is “pure†in terms of art, presentation, interface – something that boils down the essence of what makes a game a game.
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Hiring – Three for Art
Alice in the Swimming Pond Spicy Horse internal headcount broke the 50 mark a few weeks back. As we approach 60 we’re looking for three very special people to fill three very special roles at the studio. These openings are at our Shanghai-based studio – so being hired means living/working in China. Read on if…
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An American Interview
Long-time press friend John Gaudiosi has presented a nice interview with me over on geek.com. In it we discuss Grimm, the new Alice game, and making games in China.
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Grimm Comic Episode #2
Chaos ensues as Grimm enters the romantic comic book world! Join Larry and Sally as they struggle to survive a flesh-craving duck attack, a senile taxicab driver and an army of puppies to be together. Will true love be enough to conquer Grimm? I wouldn’t bet on it!
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The Importance of Story & Character
At last, a game with a truly meaningful story! Check it out HERE.