Danger – I Made This!
An interview on Gamasutra today posed some interesting questions, including: American McGee On Creative Outsourcing GS: What do you think "American
An American Game Designer in Shanghai
Games for Windows is hosting an audio interview they did with me during GDC:Welcome to GFW Radio, the podcast homepage for Games for Windows: The Of
An interview on Gamasutra today posed some interesting questions, including: American McGee On Creative Outsourcing GS: What do you think "American
A great little animation highlighting the ridiculous nature of fear. Thanks to Jacob for the link: It's All Around You - Animated Short An original
Take that war on terror! Although sometimes tells me the war will hardly notice: MTV News "I've had a unique perspective being American for the last
Love it or hate it, people certainly have strong feelings about the demo. And, as you can see be some of the comments being made, they have pretty str
What can I say... Something Awful: The Internet Makes You Stupid Just as Alice took existing material and showed a lack of creativity by dumbing dow
"The Airport" is one of the disasters in Bad Day LA. We included some nonsense about how the "food" is made, the baggage is searched, and the interrog
Worthplaying has news of the Bad Day LA Demo release: Set in modern day Los Angeles, Bad Day L.A. is a third-person action/adventure combining fantas
Games Radar is running a hands-on review of the Bad Day LA Demo: In Bad Day, we controlled the most unlikely of anti-heroes - a former movie producer
Living in Hong Kong, I'm constantly frustrated by the complexity of the Cantonese language - what some have called "the most difficult language in the
In Paris I met with the guys from Gost Publishing, who are publishing Bad Day LA in France. After being relieved of my luggage at Charles de Gaulle ai
A new trailer for BDLA was released today. Go check it out: New Bad Day L.A. Trailer - Xbox Enlight Interactive released today a new trailer for Bad
A new Bad Day LA interview is up on TotalVideoGames.com. Derek dela Fuente's article begins... Over the last few years American McGee has started t
A reader recently commented on a previous post entitled "The Goodness of Bad Day LA" as follow: Wow, I guess school shooting and gang shootings just
Game development as a creative process has always amazed me. It is an instance of group effort and collaboration similar in my mind to building an air
If you were wondering why it suddenly got so quiet around here... Bad Day LA production is in "crunch mode". We're trying to get things finished up so
I've often marvelled at the myopic attention that lawmakers give to violence stemming from the consumption of video games. There are examples a'plenty
I just read an infuriating take on the recent violent video game law passed in California: Wired News: The Tortured Language of the Law Interes
Ever read an "interjú" before? Well, this is your big chance. The guys over at HC Gamer, a gaming site from the country of .hu, have posted one...
Alex Petraglia over at Primotechnology.com has posted a lengthy and informative interview that covers topics from my past, such as Oz and Alice, my pr