My entrance into the game industry was a bit of pure luck.
In 1993, John Carmack plucked me from an illustrious job as auto mechanic and dropped me into the role of tech support/tester at id Software. I was a high school drop-out with few prospects, a passion for games, and a strong desire to make something better of myself. It was the opportunity of a lifetime.
15 years later, I am acutely aware of how much I owe John for giving me that chance to prove myself. And I’ve always believed that a story like mine is the ultimate proof that anyone can make anything of themselves as long as they’re able to see beyond the present and apply themselves to the future they want.
Today, as I look around the Spicy Horse offices in Shanghai I see new versions of this same story being written. I’ve “paid it forward” for several of our team members, and they’re shining in the roles that have been handed them. Really wonderful.
Only, I want to do more.
I want to expand on and formalize the idea of extending opportunity to people who have the desire and ability to move beyond their current, limited stations in life.
With that in mind, we’re launching a program where we accept applications from people who want to break into the game industry. To start, I’m looking for 3 individuals who would be willing to accept trial intern Level Designer positions at our Shanghai office.
This isn’t an unqualified invitation. Just as Carmack must have seen something “more” in me, we’re looking for unique individuals who fit this template:
-Gamer experience
-Artistic eye
-Strong core computer skills
-Devoted and passionate
-Self motivated
-Resourceful
-Inquisitive, curious
-Strong spatial sense
If you’re in Shanghai, looking for a unique opportunity to create interesting games, and ready to challenge yourself, then please contact me.