Gamesplanet is featuring a new Bad Day LA interview.
GP: Donâ€™t you guys fear that the game will disappear in the mediocre list of games, because it cannot really compete with graphically superior games like FEAR, Quake 4 or Ghost Recon 3? How are you going to convince people this game has a lot more to it?
AM: The Sims didnâ€™t become the best selling PC video game in the world because of a superior graphics engine. It sold because it is a great, fun game that appealed to a wide market of casual, non-hardcore gamers. My hope with BDLA is that it will appeal to a fresh crowd of mass market and casual gamers who are new to 3rd person action titles and looking for something highly entertaining and non-frustrating. Personally, I think that games like the ones you mentioned neglect the wider market possibilities by focusing almost exclusively on the hardcore gamer market. Ultimately, I probably wonâ€™t be able to convince a lot of hard core gamers to even look at BDLA, especially if all they are interested in is next-gen graphics. But, I think even of few of those gamers will be swayed by the originality and comedy of BDLA.
Click here to read more.
One response to “Gamesplanet Bad Day LA Interview”
Nice interview – im a little concerned about the timing of the game however … I know you mentioned that this is going to be an XBOX release … but will it be XBOX 360? Im guessing / assuming no … in which case Im worried about its sales due to the release of the XBOX360. Granted, 360 offers backwards compatability , however people have a hard time looking back if that makes sense- just a personal opinion. Particularly since you are aiming for a mass market , the general gamer .
Im not saying that they wont look back to purchase the game because of GRAPHICS, but simply because its not a 360 game. People can be stupid-
Anyways- best of luck with the game. Ill likely be picking up a copy myself.