Blog Posts

  • Wing Suit Flying

    And here I thought Paragliding was a thrill… Check out THIS INSANITY.


  • Grimm Comics from IDW

    Celebrated game designer American McGee’s Grimm, an episodic videogame that debuted on GameTap, offers gamers the chance to create darkness across traditionally lighter fairy tales. And now Grimm, the game’s macabre dwarf who wreaks havoc on these fairy-tale tableaus, will be unleashed in a new comic book series coming from IDW Publishing in April 2009.


  • Grimm Episode 16 – Christmas Carol

    It’s that wonderful time of year again – time for another episode of Grimm! And something else… oh yeah, CHRISTMAS! And wouldn’t you know it, Grimm has a special treat for you! Is it a lump of coal? A stick? Nah! He’s cooked up a special presentation of “A Christmas Carol”.


  • Red Rocket Take-Off

    This week saw the announcement of a cool new video game company in Shanghai. One that happens to be run by my good friend and part-time mentor/psychologist Jung Suh. From the announcement: “Red Rocket Games has been officially cleared for takeoff. The company was founded in late 2005 by Jung Suh and Scott Yu and…


  • The O to the I

    For some time now I’ve been fascinated by the idea that we might one day “jack in” and interface directly with the content on our computers. I feel strongly that by creating alternate realities (and replacing our work day commutes and material item purchases with digital equivalents) we might actually save the world. I think…


  • Birthday Moon of Doom

    Fullest moon in 15 years. And 15 years since DOOM was released. And my birthday today. Weird.


  • Grimm Episode 15 – The Pied Piper

    Grimm episodes just keep on coming! You might ask yourself, “How do they do it!? How can they release week after week of awesome, original, episodic content?” Because we’re a machine my friend. A machine. Oh wait, that was last week when “Iron John” was on offer. This week it’s… let’s see… rats!


  • Doom turns 15

    I can measure how long I’ve been in the industry by the age of DOOM. It was just before the game was released that I was invited to id Software to help in testing the near-final product. And just as DOOM was released that Carmack invited me to join full-time as a tech support guy.…


  • Grimm Episode 14 – Iron John

    Another week, another Grimm, another review. Episode 14 revisits the tale of “Iron John”, a convoluted, confusing, and somewhat dissatisfying tale in its original form. Of course Grimm is all about getting satisfaction and it seems the duller the original tale, the more interesting the Grimm result.


  • Shared Knowledge = Healthy Growth

    I’d like to say “amen” to the idea of shared knowledge! Be it within a development studio where there are multiple teams, or within a publishing organization where there are teams spread around the world, or within the industry – between two “rival” companies who are using the same technology. Honestly, I think the industries…


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