Health News Article | Reuters.co.uk
NEW YORK (Reuters Health) – After playing a violent video game, young men are more likely to think it’s OK to smoke marijuana and drink alcohol, raising the possibility that exposure to violent media could negatively affect health-related behavior.
Really. Are these people serious? It seems that “researchers” will go to any lengths to demonize video games. And whoa, look at the “evidence” compiled by the study:
1. Playing the violent game boosted young men’s blood pressures…
2. … young men who had played the violent game were less cooperative and more competitive in completing an assigned task with another person …
3. … more likely to have permissive attitudes toward alcohol and marijuana use …
Ok, so playing video games raises your blood pressure. I took a brisk walk to the doctor the other day and that raised my blood pressure. Do we then assume that any activity that raises a person’s blood pressure is evil? Since when did elevated blood pressure have anything at all to do with a personâ€™s intent to behave in a violent manner? A lot of things can raise a person’s blood pressure: watching the evening news, sex, winning the lottery, riding a bike, playing poker, a fatty diet, etc.Perhaps the government should track people who take medication to lower their blood pressure… surely they are a legion of terrorists and murders in waiting.Video games are exciting, like many other things in life. If they weren’t then we wouldn’t play them. Exciting things tend to increase your heart rate, which in turn will raise your blood pressure. I really wish that “researchers” would stop using the body’s natural response to exciting stimulus as some sort of proof that video games are evil.
On to the “less cooperative and more competitive” statement. Again, a lot of things can put a person into this state. Games are by their very nature a competitive event. When doing these studies why don’t researchers do side-by-side tests of other competitive activities such as sprinting, playing golf, bowling, or even playing chess? I would imagine that after such activities we’d see the same results. Video games are doing nothing different than other competitive activities, yet they are painted black because… can we say “political agenda”?
Finally, “permissive attitudes toward alcohol and marijuana use” as a result of playing video games. How on earth did we get here? If this isn’t a clear example of intent to demonize video games by any means, I don’t know what is.
It used to be that music was the culprit, causing kids to smoke pot, drink, and then commit mass suicide. Then it was violent “gangster” movies. Now, somehow, a parent’s worst fear, that their child might do drugs and drink, is being manifested by the latest entertainment bad boy: video games.
It seems all too convenient to me.There is a pattern here. A machine is at work to turn video games into a scapegoat for all of society’s problems. Aren’t there enough real problems in the world already? But then, maybe that’s the point: We live in a time of make believe news and make believe threats. While real atrocities are committed in the real world, politicians and the media focus on fictional issues, hoping that you will be overwhelmed and unconcerned. Which you probably are.
It’s enough to make you want to smoke pot and get drunk.