Tag Archives: game concept

Traffic Bump

Traffic Bump

Traffic Bump

Last week we tried something new: Pitching a game concept in a public forum, via my blog. The motivation was simple: Reach as many potential publishers and end-users as possible without having to leave my office in Shanghai. I wasn’t sure what to expect in terms of reaction, but I have to say any expectation I had was blown away by the tremendous amount of press coverage, flickr visitors, YouTube watchers, and user comments generated.

Spicy Horse is now talking with 30 different publishers worldwide about the BaiJiu Racer concept. And user feedback on the art style and concept has been extremely positive. Seems that pitching a game concept via the net might actually work. The next big hurdle will be to secure an actual publishing deal. Of course what comes next is generally kept private until an official announcement is made. So while I’m all for the new-style method of pitching games, I’ll keep the remaining process traditional – and confidential. When I have public news to announce, you’ll be the first to know.

In the meantime, we’ve got more Grimm on the way this week. Halloween is just around the corner, Grimm’s a dark little guy, and wouldn’t you know it, the two go together like steak and knives. This week’s upcoming episode is a visit to the famous tale of “The Master Thief” and is chock full of vampires and zombies, scares and frights.

What’s that you say? There were no vampires or zombies in the original “Master Thief”? Huh, someone better tell Grimm and quick!