Blog Posts

  • IGN – Bad Day LA Article

    Dan Adams over at IGN posted a really informative interview that’s worth checking out. A lot more detail about the game, some new screenshots, and other goodness: June 8, 2005 – It’s not often that a game really comes along to prove some sort of social or political point. Maybe it’s because gamers don’t really…


  • BDLA: Gamespy article

    A very positive article covering Bad Day LA from E3 was just posted over at Gamespy. You know, I have to say I really appreciate the response that the press has given BDLA so far. For a while I was fearful that the art style, story, and overall concept would be rejected outright. Original content…


  • Bad Day LA – Fan Site & Terrorist Weapon

    Wow, that was fast! A BDLA fan site… and not bad looking either. Check it out Also, stay tuned, we’ll be launching the official BDLA website soon. In order to help build awareness during E3 we decided to hand out “terrorist weapons”. These were nail clippers that were manufactured in mainland China, had our BDLA…


  • One Million

    An anonymous source at Electronic Arts just informed me that Alice has passed the 1 million units sold mark. Very cool. I wonder what would have happened if there had been a PS2 version…


  • Bad Day LA in the Hollywood Reporter

    The Hollywood Reporter ran a nice article on Bad Day LA today. We’ll be launching the website and releasing more info on the game soon… so stay tuned!


  • Bad Day LA – First Look

    Gamespot is running a first look of Bad Day LA featuring an interview with me along with screenshots of the game. Bad Day LA is my latest game project currently in development with Enlight in Hong Kong. Now that we’ve made the first announcement expect to see more updates on the project here and through…


  • tokyo ho!

    myself and ken wong will be visiting tokyo to do pre-production/research for a new game title. we’re looking for people in tokyo who would be willing to meet up, go out, talk about the city and its culture, and generally be our guides. if you’re living in tokyo and this sounds interesting to you then…


  • advergaming – super jack

    recently game developer digital steamworks was kind enough to work on a proof of concept for a bit of advergaming called “super jack”. the idea here was simply to show a potential client what a game based on their brand might look like. working known brands into viable video game ideas isn’t as simple as…


  • wizards of art

    art director ken wong recently sent me a cool image that i thought i would share. it comes from artist matt rhodes and is a very cool rendition of dorothy meeting with the wizard of oz:


  • more on advergaming…

    “Advertising prepares to make its biggest push yet into the video game world.” this article from cnn/money.com talks about the “/pizza” functionality being added to everquest2 online that allows players to order a pizza from within the game. advertising is making more inroads into gaming… writer chris morris mentions eventually being able to browse in-game…


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