Category Archives: General

Plushie Dreadfuls Creator Pansexual Controversy – My Side of the Story

This isn’t the first time I’ve told my personal story, and it probably won’t be the last, but given the events of the last year or so, I felt it was time to dust it off and share it again. I think I’ve even gained a little more perspective on the events that have shaped me and why I do what I do. 

Once again, it’s time to clear the air.

The Story You (Probably) Already Know

I was born into a world of struggle, the child of rape (something no child should ever know), raised by a single mother in a low-income household. I faced a revolving door of stepfathers, some of whom brought physical, sexual, and psychological abuse into our home. As a kid, I was always “the weird one” at school and in social circles, relentlessly bullied for being different. How was I different? I didn’t know it at the time, but a mix of autism and the trauma that I’d already been through marked me as very othered. 

When I was in high school, my mother married a transgender woman, and I witnessed a vicious hate attack against her that left her hospitalized for two weeks and absolutely shattered my mother, me, and my family. Watching someone I loved endure that kind of bigotry cemented my hatred of prejudice in all forms. Those experiences forged in me an indelible empathy for any marginalized group and fierce anti-bullying stance.


In my teens and early twenties, I explored romantic and sexual relationships with both men and women without shame or hesitation. I simply gave myself permission to love who I loved. Going from the relatively conservative Texas to living in San Francisco in the late 1990s gave me an opportunity to find facets of myself I never could before. From 1996 to 2000, I was immersed in the vibrant house music and LGBTQIA+ scene, spending countless nights at iconic spaces like The Stud and The End Up. So, clearly, my sexual expression during that time was, frankly, pansexual. Having been willing to embrace and experience what and who I did makes the current accusations against me not just patently false but painfully ironic. 

These moments of the joy of living authentically contrasted  with the abuse and marginalization I witnessed and faced myself lit a fire in me to advocate for and uplift others who’ve been sidelined or silenced.

How My Work Supports This

As I think with all artists, my creative work has been a way to both process my own pain and to give voice to others. In my video game Alice: Madness Returns, I wove in themes of childhood sexual and physical abuse, drawing directly from my own experiences of being abused by family members and family friends as a young child.

How many people – thousands or even millions of people – never get the chance or find the channel to share their story? I know I’m not the only one that went through what I did, and it’s comforting and even healing to know you’re not the only one. So, that game wasn’t just art – it was a way to speak to the trauma so many carry in silence. 

With Plushie Dreadfuls, my team and I created entire product lines dedicated to mental health and LGBTQIA+ issues. These plush toys represent everything from anxiety and depression to queer identities like pansexuality, trans pride, and more. We hear from a lot of people that having a material object that represents something they normally can’t see – especially if that object is soft and comforting – is powerful self-acceptance.

Moreover, our entire team is a reflection of all of these identities, conditions, and illnesses: every member lives with physical or mental health challenges, and many are queer – pan, trans, gay, you name it. Our mission from Day One, has been to support organizations that advocate for mental health, physical conditions, LGBTQIA+, and other marginalized groups by donating directly from our sales. These aren’t just products; they’re symbols of resilience and solidarity for people who feel unseen – and their sale directly contributes to causes that make the world a better place.

Every project I’ve touched is a piece of my story, but my story isn’t unique. The abuse I endured as a child, the bullying, the hate I saw directed at my stepmother – these aren’t just memories; they’re the fuel behind my work. I know what it’s like to feel broken, to be targeted for being different, to love in ways that don’t fit into neat boxes. That’s why Alice: Madness Returns tackled trauma head-on, giving players a way to confront those dark realities through art. With that story, we faced the gritty, horrible, dark side of coping with being violated and wronged.

But, healing isn’t just facing the darkness; there has to be something good waiting for us on the other side. With Plushie Dreadfuls, that “something good” is here when you’re still in the dark. We designed each plushie to be a tangible reminder that you’re not alone, whether you’re battling mental illness or embracing your queer identity. My team and I pour our hearts into these products because we’ve lived every one of these struggles. Our mission isn’t just to sell toys or games; it’s to create safe spaces, spark conversations, and fund causes that matter. My values – empathy, defiance against hate, and a refusal to let anyone feel “less than” – are sewn into every stitch.

I am someone who’s been shaped by pain and found my  resilience, and I have dedicated my life to fighting for marginalized communities in as many ways as I can. All of my creative work – from Alice: Madness Returns to Plushie Dreadfuls – has been a love letter to those who feel unseen. 

The smear campaign claiming I’m anti-LGBTQIA+ isn’t just a lie: it’s a cruel distortion that weaponizes the very communities I’ve spent my life supporting. The “evidence” was cherry-picked and framed deliberately to hurt me and the people who find comfort in our products. My online history shows no trace of anti-LGBTQIA+ sentiment – because it doesn’t exist.

This attack has been deeply painful, but not necessarily for the reasons that my detractors might think. 

I don’t know if anyone can ever say that they’ve recovered “all the way” from trauma, especially when experienced in childhood. Every one of us that has been shaped by abuse and/or neglect carry scars that still ache and triggers that take us back to that moment of pain, no matter how long ago it was.

I own that my trigger – the thing that makes me see red and behave irrationally and lash out – is when someone lies about me. Every child who ever tried to tell their “trusted adult” that they were being abused but were brushed off or ignored knows exactly what I’m talking about: lies aren’t just stories people make up, they’re betrayals of trust.

Moving forward, I’m committed to setting the record straight (pun intended), not just for myself but for everyone who relies on our work for representation, hope, and comfort. I’ll keep creating, donating, and advocating, louder than ever. 

To those behind this smear: you don’t get to rewrite my story or silence the communities we uplift. We’re stronger than that.

The History of the Smear

The misrepresentation that I’m referring to originated on August 2, 2023, within the Plushie Dreadfuls Discord community, a space intended for fans to connect and contribute to our Crowd Design process. It began during a discussion about potential redesigns, which I explained depended on sales and stock levels. When someone asked about a redesign for our Pansexual Rabbit design, I mentioned that interest in buying pansexuality-themed rabbits had been a phase, referring to a market trend driven by TikTok that Google Trends data supported. Within the same conversation, a troublemaker called out my use of the word “phase” as offensive. I immediately clarified that I meant a phase of interest, not identity, and the exchange ended in  a few minutes. 

This is the context, that the whole conversation was about online marketing trends, ignored, twisting my initial statement it into a claim that I was dismissing pansexuality itself.

The Discord troublemakers posted screenshots from the August 2, 2023, Discord conversation around a month later under the headline “Plushie Dreadfuls Creator Calls Pansexuality a Phase” (https://www.reddit.com/r/plushies/comments/1exlmuz/plushie_dreadfuls_creator_called_pansexuality_a/). This click-bait-worthy headline created a falsified scenario all on its own by ignoring my immediate clarification in the same screenshots that I mentioned a TikTok interest phase specifically. Even though the screenshots were shared in a gallery, most people didn’t look beyond the first image or even the title and reacted only to the false claim. 

The Reddit post amplified the disingenuous “callout” on the Discord server, and from there the narrative spread to other social media platforms, evolving into broader accusations of even more (unsubstantiated) prejudice.

Why didn’t I just come out as pansexual myself at the time as a response to the allegations?

There are a few reasons. The first is that I never “advertised” my sexuality prior to this point, so “suddenly” claiming that I’m pan, too, would’ve seemed feigned or shifty. I’ve never denied it or tried to hide it, but it hasn’t been a topic of conversation in a long time for me. Every person deserves the dignity of sharing their personal lives on their own terms.

The second is that my life is very different now from what it was in the late 1990s. I’m married in a heterosexual relationship and have two children, and while that doesn’t negate or erase my personal identity as a pansexual, it would have invited additional scrutiny and harassment that my family doesn’t deserve. After all, if people have been cruel enough to spread hurtful lies about me and about my community and company, there would be no guarantee for the safety or security of my loved ones.

Back to the posts: I honestly never thought that a conversation of just a few minutes – one that I thought was resolved – would be weaponized like this. Referring back to owning my reactions, my response was consistently to address the accusations with facts, pointing out my clarifications, but once this group of people decided I was a horrible person, there seemed to be nothing I could say that would change their minds. Even when members of our community – people who have been supportive of the company and of our causes – came to our defense with more logic and solid evidence, it didn’t matter and the lie was perpetuated.

In my triggered state, I said some things that weren’t kind, and I own that. It showed me that I still had work I needed to do for myself, so I issued an honest and heartfelt apology and retreated as much as I could from representing Plushie Dreadfuls. My highest priority is protecting my community, and I felt that my presence was just making things worse. So, I turned all of my social media accounts to Private and hoped that staying quiet and letting my last apology speak for me would de-escalate the situation after a short time.

Unfortunately, that didn’t work. 

In fact, it seems that the attacks on my name, my reputation, and my brand have continued and even been perpetuated to the point where we’ve had to take a closer look at just what’s been motivating this menacing discourse.

The Impact Thus Far

That first post that started the controversy was in the /r/plushies subReddit, a place that is intended to be a safe space for people of all ages to share their enthusiasm for stuffed animals. Additional threads in that subreddit have escalated the narrative, shifting from me calling pansexuality a phase to outright claims of my being “anti-LGBT,” and this escalation has occurred with zero moderation from the people who are supposed to oversee the /r/plushies community – people who are allegedly charged with safeguarding the information posted to their board as true and verifiable. 

However, this lack of action appears to perhaps be part of a coordinated effort, with the moderators’ approval – or even being directly complicit. A recent post by the main moderator of that subreddit outright states that they wish another company would replace us in the space of creating plushies for the LGBT and mental health community. The bias is obvious and casts a great deal of suspicion on them as part of an ongoing and grueling attack on everything I’ve built and worked to protect.

The damage goes well beyond affecting me personally. The ongoing attacks have created constant stress and anxiety for our entire team, many of whom have the  very same mental health issues and are part of the LGBT communities we seek to represent – communities these attackers claim to protect. Seeing LGBT individuals attacked for sharing joy in our designs, a refuge we built for them, is heartbreaking.

Personally, I’ve felt incredibly depressed and demotivated, my creative energies sapped by the relentless shaming. Professionally, the impact on Plushie Dreadfuls has been significant.  The stress has undermined our team’s well-being and my confidence in my ability to lead, though we’ve seen sales resilience, which offers a glimmer of hope amidst the darkness.

In fact, it points to a pattern that suggests that this isn’t just a few people with a personal grudge. 

There are frequent, obviously astroturfed posts on /r/plushies where people prompt others to rehash the slander, evolving the narrative into darker, more hateful claims, calling me an “asshole” or “terrible human.” These posts often dredge up past company missteps, stripped of context, to harm our reputation. 

Recently, we’ve uncovered connections to individuals with financial interests, including those in the second-hand sales of our plushes, who buy directly from us to resell while discouraging direct purchases. Competing plushie companies, using sock puppet accounts, also fuel these “question and reply” threads, repeating our alleged transgressions endlessly to push us out of the LGBT and mental health plushie space.

A Vision for Justice and Community

We’ve tried the “turn the other cheek” strategy, avoiding direct engagement to let the drama die down, but the attacks have only grown more terrible. This approach failed because  those profiting financially and posing as “haters” have controlled the narrative. The advent of AI-generated summaries have allowed the lies to infiltrate info spaces on Reddit and Google, appearing in brand searches, which is itself alarming, but what’s worse is that when we reached out to these platforms in an attempt to resolve the issues, they have proven to be totally unhelpful. The challenge is immense, as misinformation outpaces our clarifications, and the lack of moderation, especially on /r/plushies, allows the hate to fester. 

Near this one-year anniversary, I’ve decided to speak out, as the constant shaming doesn’t lead to learning but instead mirrors the hate against marginalized groups. This affects not just me, my team, and our community, but everyone seeking refuge in our designs, and I feel it’s time to fight back.

The smear campaign against me and Plushie Dreadfuls has been fueled by competitors and second-hand profiteers, leaving my team and community in pain. Yet, my commitment to the LGBT and mental health causes we represent remains unshaken – and, if anything, has strengthened my resolve to fight and protect my communities even harder. 

We are launching legal action, mobilizing on social media, and pursuing every avenue to end this insidious onslaught. I ask you to see the truth behind the hate and the harm it inflicts on those we serve. Join us in this fight. Share your support, challenge the misinformation, and help us build a future where creativity thrives free from malice. 

Together, we can turn the tide and restore justice.

The Use of Plushie Dreadfuls Toys in American Stand-Up Comedy

Stand-up comedy is one of the most dynamic forms of performance art, allowing comedians to blend wit, storytelling, improvisation, and social commentary. In recent years, an intriguing and visually impactful trend has emerged among certain performers: the use of horror-themed plush toys on stage. These grotesque, exaggerated, and often hilarious soft toys serve multiple functions, ranging from visual gags and psychological props to symbols of satire and societal critique. This article explores the role of horror plush toys in American comedy acts, examining their artistic, cultural, and emotional significance, with references to notable comedians, performance styles, and audience reactions.

Origins and Evolution of Plush Horror Props

The concept of using plush toys in comedy is not new. Traditional ventriloquists like Jeff Dunham have long used stuffed or fabricated characters as comedic partners. However, the evolution of plush toys from cute and cuddly to grotesque and horrifying is a more recent phenomenon.

Horror plush toys—featuring features like blood, stitched limbs, fangs, or undead eyes—are part of a broader pop-culture shift embracing horror aesthetics in unexpected contexts. These toys bridge the gap between the macabre and the adorable, making them an ideal tool for comedians aiming to disarm or shock their audience with absurdity or satirical edge.

Why Horror Plush Toys?

There are several reasons why American stand-up comedians have incorporated horror plush toys into their routines:

  • Subversion of Expectations: Plush toys are traditionally symbols of innocence. Making them monstrous flips that association for comic effect.
  • Physical Comedy: Their design and manipulability allow for slapstick or puppet-like performances.
  • Visual Branding: Unique props set comedians apart in a crowded industry.
  • Symbolism: They often serve as exaggerated metaphors for fears, trauma, or modern anxieties.

Notable Comedians Who Use Horror Plush Toys

1. Reggie Watts

Reggie Watts, known for his surreal, improvisational comedy and musical performances, occasionally brings bizarre, handmade horror plush creatures on stage. These props often sit beside his loop machines or emerge mid-routine, prompting an improvised dialogue or surreal commentary that leaves the audience amused and disturbed in equal measure.

2. Kate McKinnon

While more known for her work on Saturday Night Live, McKinnon has used horror plushes during live solo acts and sketches. A particularly famous example involved a plush zombie cat named “Cuddles” who she claimed was her therapy animal—only to reveal increasingly disturbing backstories and fake blood-stained fur throughout the sketch.

3. Bo Burnham

Burnham’s introspective and meta-theatrical comedy sometimes includes visual metaphors embodied in plush props. In his Netflix special Inside, while he did not use horror plushes directly, fan interpretations and merchandise associated with the show have incorporated such designs, reflecting the internal chaos and psychological horror of the pandemic era.

4. Eric Andre

The master of absurdist and chaotic humor, Andre has featured disturbing plush characters in both The Eric Andre Show and stand-up performances. A blood-dripping teddy named “Mr. Munch” was once used as part of a mock children’s show segment that devolved into existential dread and screaming. His use of horror plush toys plays directly into his persona’s unstable energy.

5. Maria Bamford

Bamford’s unique brand of comedy, which often delves into mental health, uses soft horror elements symbolically. In one live performance, she introduced an evil bunny rabbit plush she claimed represented intrusive thoughts—turning a clinical discussion into an accessible and relatable comedy piece.

Design Elements and Aesthetic Choices

Horror plush toys used in comedy acts are often custom-made or sourced from indie designers. Common features include:

  • Missing eyes or mismatched buttons
  • Bloody stitches and exaggerated fangs
  • Disjointed limbs or exposed stuffing
  • Sound effects embedded inside for screams or laughter
  • References to pop culture horror figures like Chucky or Pennywise

Some comedians commission artists to design toys that reflect their comedic persona or themes of a specific show. These props then become recurring characters or mascots in performances, social media content, and merchandising.

Audience Reaction and Engagement

Audience responses to horror plush toys in comedy range from laughter and delight to discomfort and fascination. These reactions often depend on the comedian’s delivery and the context of the plush’s introduction. Well-integrated props become focal points of routines, while poorly executed gags can confuse or alienate viewers.

In comedy clubs, horror plush toys can also break the monotony of standard stand-up delivery. They add visual dynamism and foster a unique rapport between the performer and the audience. Children are rarely part of stand-up audiences, but in adult settings, these plush toys can ironically recall childhood innocence tainted by adult themes, adding layers of irony and social critique.

Psychological and Emotional Implications

The juxtaposition of soft materials with horrific imagery evokes complex psychological responses. For comedians, horror plush toys can act as extensions of inner demons, comedic alter-egos, or protective talismans that absorb audience attention. They also allow comedians to approach dark subjects (mental illness, existential dread, trauma) in a disarming and humorous way.

Plush horror props create a visual metaphor for topics that are hard to express. By holding or manipulating a grotesque toy, a comedian can externalize fear or critique society’s desensitization to violence and horror. This technique fosters catharsis both for the performer and the audience.

Integration into Set Design and Multimedia

In multimedia-heavy shows, horror plush toys are often animated via projection or digital puppetry. In Burnham-style specials or live tours involving large screens, the toys appear in pre-recorded videos or digital avatars, enhancing the horror-comedy contrast. They may also be hidden on stage, appearing during lighting cues or musical transitions.

In immersive or interactive comedy events, audiences may be given miniature versions of the plush toy to hold, creating a communal experience or setting the tone for absurd, horror-tinged humor. QR codes on plush toys have been used to link to bonus content, deepening engagement.

Merchandising and Commercialization

Horror plush toys used by comedians often become marketable merchandise. Limited-edition plushes based on a recurring character or show gag are popular with fans and collectors. These toys help build a brand identity and deepen fan loyalty.

Some comedians collaborate with indie toy makers or horror merchandise brands to produce custom horror plushes. Eric Andre and Tim Heidecker have both released grotesque collectible items. In comedy festivals and tours, plush toys are a top-selling item, competing with T-shirts and signed posters.

Satirical Potential

Using horror plush toys allows comedians to mock consumer culture, childhood myths, and psychological taboos. A fake commercial for a killer teddy bear, or a segment involving a demonic Furby, becomes a biting satire of marketing excess and overprotective parenting. Comedians like Sarah Silverman and Patton Oswalt have referenced such props to critique nostalgic innocence or expose societal hypocrisy.

By turning innocence into horror and laughter into discomfort, comedians challenge audiences to reflect on how they consume media, raise children, and navigate fear. These performances often walk the line between hilarious and horrifying—an intentional tension that sparks thought.

Criticism and Ethical Considerations

Despite their popularity, horror plush props have not been free from criticism. Some mental health advocates argue that such portrayals risk trivializing serious conditions. Others worry that the visuals may be triggering for audience members with PTSD or phobias related to horror imagery.

Ethical comedians address these concerns with disclaimers or intentional framing. Others use these reactions as part of their artistic goal—to provoke, unsettle, and force reflection. The boundary between therapeutic humor and exploitative shock is still debated in comedy circles.

The Future of Horror Plush Comedy

As comedy continues to explore multimedia formats, horror plush toys are likely to become even more sophisticated. AI-enhanced toys, AR (augmented reality) plush mascots, and audience-personalized plush characters may soon become part of major comedy acts. Their use might expand beyond stage and screen into immersive online content, games, and satire-based therapy initiatives.

With rising mental health awareness and a societal shift toward discussing trauma openly, horror plushes might evolve as healing symbols wrapped in absurdist humor. More comedians could use these toys in workshops, outreach events, or educational satire—continuing the transformation of the grotesque into the cathartic.

The use of horror plush toys in American stand-up comedy is a vivid reflection of the genre’s evolving boundaries. These grotesque, absurd, and hilarious figures allow comedians to tap into deep emotional wells, connect with audiences visually, and satirize cultural norms. Whether they are part of a psychological metaphor, a surrealist punchline, or a physical extension of a joke, horror plush toys have carved out a niche in the comedy world that is as disturbing as it is delightful.

As comedians continue to push the envelope, the creepy plush companion on stage might just become a symbol of 21st-century absurdism—reminding us that sometimes, the funniest truths are told by the most unsettling creatures.

The Use of Plush Toys in Performances by American Stand-Up Comedians and Podcasters

In recent years, the American stand-up comedy and podcasting scenes have witnessed a curious and charming trend: the use of plush toys as props, symbols, and even recurring characters. What was once relegated to the realm of children’s bedrooms and toy shops has now taken on new life on the stages and studios of adult entertainment. Plush toys—cuddly, often comically oversized, and unthreatening—are increasingly being employed by comedians and podcasters to disarm audiences, create visual branding, or simply to inject an absurdist twist into their routines. But why has this happened, and what does it reveal about the evolving culture of comedy?

The Rise of Plush Toy Props in Stand-Up Comedy

In traditional stand-up comedy, physical props were often considered gimmicky. Comics like Carrot Top became famous—or infamous—for their reliance on elaborate toolboxes of visual jokes. But plush toys have a different kind of effect. They are not just tools for punchlines; they serve as companions, metaphors, mascots, and even provocateurs.

Take, for instance, the rise of comedians who use soft toys to create dissonance or highlight vulnerability. Plush toys act as deliberate contrasts to the harsh or confrontational content of adult humor. This juxtaposition makes the comedy more memorable and often, more emotionally resonant.

One notable example is Whitney Cummings, who incorporated a robotic sex doll modeled after herself in her routines—a satirical, life-sized plush adjacent that sparked conversation about gender, AI, and control. While not technically a plush toy, the effect was similar: a soft-looking, human-like object used to provoke big questions and laughs alike.

Podcasting and the Birth of Plush Toy Mascots

Podcasting, with its often-visual element on platforms like YouTube or Spotify Video, has embraced plush toys even more enthusiastically than live stand-up. Plush mascots are easy to display on camera, they help with branding, and they often serve as low-maintenance “co-hosts” or in-jokes that loyal audiences adore.

The podcast Your Mom’s House, hosted by comedians Tom Segura and Christina Pazsitzky, occasionally features plush toys in the background as part of a carefully crafted set. These toys are not just decorative; they become part of the podcast’s aesthetic language. Loyal fans recognize them, associate them with certain running jokes, and even request merchandise based on them.

Another standout is Kill Tony, the live podcast/stand-up hybrid show hosted by Tony Hinchcliffe. While the primary focus of the show is comedic performance, the recurring presence of plush toys on the stage or desk—often gifted by fans—serves as a kind of communal tradition. These items connect performers with the audience and symbolize the fluid relationship between host and fandom.

The Appeal of Softness in a Harsh Medium

Comedy is often about contrast. The inclusion of plush toys—objects associated with innocence, nostalgia, and safety—creates a compelling dissonance when placed in the edgy, often explicit world of stand-up comedy. This contrast can make jokes hit harder or offer relief between more intense segments.

In particular, plush toys allow comedians to explore themes of childhood, trauma, and identity in ways that feel emotionally accessible. Comedians like Bo Burnham, known for his theatrical performances and self-aware humor, have used puppets and soft toys in their sketches to reflect mental health struggles or existential dread in a more digestible format.

The soft exterior of plush toys mirrors the psychological texture of many modern comedians: vulnerable, questioning, and critical of traditional masculinity or bravado. As audiences have grown more accepting of introspection and sincerity in comedy, plush toys have served as visual metaphors for emotional openness.

Fan Culture and Interactivity

In the age of participatory media, fan culture plays a significant role in shaping how podcasts and stand-up sets evolve. Plush toys are frequently introduced not by creators but by fans. Many comedians now receive plush toys as gifts, often handmade or customized to reflect an inside joke or character from the show.

For example, comedian and podcaster Bobby Lee of TigerBelly fame often receives plushies from fans, which he showcases on his desk during recordings. These gifts become part of the set and lore of the show, turning the plush toy into a character in its own right. The line between performance and audience becomes blurred—fans shape the content visually and emotionally through their contributions.

Merchandising also plays a role. Limited edition plushies based on podcast mascots or characters often sell out quickly. Shows like Last Podcast on the Left have capitalized on this trend, offering plush versions of cryptids or fictional characters discussed on the show. It’s not just good business—it fosters a sense of belonging and shared language between creators and listeners.

Plush Toys as Political and Social Commentary

Plush toys can also be powerful symbols of critique. When used deliberately, they subvert expectations and make statements. A plush toy on a comedian’s stool might be dressed as a politician, a corporate figure, or a caricature of societal norms. The softness of the object contrasts with the sharpness of the joke, heightening its impact.

Comedian Sarah Silverman has used plush toys in her sets to mock the infantilization of women in media and advertising. By juxtaposing a teddy bear with adult content or political commentary, she challenges the audience to reconcile conflicting ideas about femininity, power, and maturity.

Similarly, plush animals have been used in comedic skits and sketches on Saturday Night Live and Tim and Eric Awesome Show, Great Job! to create surreal, absurdist worlds that critique consumer culture and media. These shows play on the childlike associations of plush toys to make adult viewers uncomfortable—and make them think.

Branding, Memorability, and Visual Identity

From a branding perspective, plush toys are gold. They’re memorable, unique, and translate easily into merchandise. For independent comedians and podcasters building a brand without the backing of major studios, a plush mascot is a low-cost, high-reward visual hook that sticks in the minds of viewers.

Podcaster and comic Theo Von, known for his Southern charm and surreal storytelling, often uses quirky set decorations, including plush creatures and dolls. These oddities are part of his distinctive visual identity and help viewers instantly recognize his content in the cluttered digital landscape.

Even mainstream comedians like Kevin Hart have embraced the branding potential of cartoonish and plush aesthetics in certain projects. His children’s programming and branded merchandise reflect a strategic blending of adult and childlike visuals to appeal across demographics.

The Psychological Effect on Audiences

There is also a psychological layer to consider. Plush toys can help audiences relax. Much like therapy animals or soothing textures in therapy rooms, plush toys evoke feelings of safety and comfort. For anxious viewers or live audiences unfamiliar with a performer, seeing a plush toy on stage can lower defenses and enhance receptiveness.

This can be particularly effective for comedians discussing heavy topics like depression, addiction, or grief. The plush toy serves as a visual cue that “we’re still safe here”—that the performer may get dark, but there’s still softness in the world.

In a world increasingly plagued by digital overload and emotional exhaustion, plush toys signal a return to something simple, tactile, and human. Their inclusion in adult comedy isn’t childish—it’s strategic, therapeutic, and deeply effective.

Conclusion: A Soft Revolution in Comedy

The integration of plush toys into the world of stand-up comedy and podcasting is more than just a cute trend. It reflects shifting cultural values: a greater tolerance for emotional vulnerability, a deeper engagement with nostalgia, and a growing desire for multi-sensory storytelling. Plush toys humanize performers, deepen audience engagement, and inject a surprising visual twist into otherwise word-heavy formats.

Whether as mascots, metaphors, or merchandise, plush toys are here to stay. As comedy continues to evolve alongside the internet, pop culture, and psychological wellness movements, don’t be surprised if the next big comic on Netflix or Spotify has a teddy bear sitting right beside them.

In the end, what could be more revolutionary than using a stuffed animal to tell the truth?

Out of the Woods – Kicking Butt on Kickstarter

Out of the Woods is off to a roaring start!

Over 40k of funding in less than 12 hours!

It’s not conveyed in the Kickstarter story because I didn’t want to get all mushy right off the bat but OOTW is a really personal and personally meaningful project to me. That’s because the last year has been one of the most difficult of my life. Shutting down Spicy Horse, the studio I created and ran in Shanghai for 10 years, was bittersweet. I never realized how much of my identity was wrapped up in that place!

And I then encountered a series of personal tragedies for which I was wholly unprepared. No need to bore you with details, but these events sent me searching for meaning, tools, and explanation. From that search came a sense that I’d been doing many things wrong for a very long time. I’d made my bed, but wasn’t prepared to pay the piper. Mixed metaphors were the least of my problems.

So that’s why this project exists. It’s an attempt to make something fun (the game) and something serious (the book) in the hopes both might illuminate some of the lessons I’ve recently learned (and re-learned). Where “Alice” was a cathartic expression of the traumas I suffered during childhood, OOTW is an exploration of the lessons I’ve learned (often painfully) in adulthood.

Oh, and cool art, dark humor, and awesome collectibles! Those things too!

Want to learn more? Check out the project on Kickstarter.

Out of the Woods Countdown

The Out of the Woods Kickstarter will launch on July 18th, 2017 at 10AM PST.

Out of the Woods is the latest project from game designer American McGee. Ten classic fairy tales presented as a physical Card Game, Illustrated Book, and collection of Art Prints.

CLICK HERE to sign up for the mailing list at Mysterious.
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EXCLUSIVE BOOK OFFER: Sign up for the Mysterious Mailing List and recieve FOR FREE an exclusive PDF copy of the Out of the Woods illustrated collection of fairy tales***.

***Offer only valid upon successful funding of the Kickstarter campaign. PDF will be delivered per production schedule of the Out of the Woods book.