Category Archives: General

Grimm Episode 4 – “Puss in Boots”

Cat Giant

Puss No Boots

Another week, another episode of Grimm! This time around Grimm visits the well-known tale of “Puss in Boots” – to ridicule the idea that an intelligent, talking cat would be selfless servant to a bumbling imbecile.

Check out the trailer on YouTube. Then head over to GameTap to check out the latest episode for FREE (during the first 24 hours after launch). (Why do I sometimes feel like a car salesman? Sigh.)

During the week since we released Episode 3, Grimm garnered further praise from reviewers and players alike. Maximum PC gave a 7 score on a combined review of the first two episodes, saying:

To begin each episode, Grimm narrates a puppet show version of a fairy tale as it has traditionally been told. The snarky commentary grants these sequences undeniable charm, which is further enhanced by the simple character models and animation. The pastel colors and blocky figures make the game look like a storybook illustration come to life.

Great review! Although they incorrectly state the game is rated “M” and warn against exposing kids to it. Actually, it’s a Teen rating, so a little exposure might not completely warp your children.

The “target audience” question is one I’ve seen a few times now. I guess the fact the question exists says something about our product positioning (or lack thereof). And I’ll be the first to admit the “aim” is quite wide. I think that’s partly a result of the core mechanic: We’re working with “children’s tales”, but striving to make them darker. Things start off looking “Disney” and end up looking Manson Family. So the target audience depends entirely on which side of the tale you’re looking at.

Another way of stating it: Each episode starts as “E” but the game goal is to convert everything to “M”.

Makes me wonder if Grimm could be used as an instructional video for ESRB reviewers. “See this flower? This is E. Now see how the flower converts into a child’s skull with blood shooting from th eye sockets? That’s M.”

Ultimately, the narrative goal of all this “transforming things to dark” is to resuscitate fairy tales once breaming with bloody, nasty, scary, LIFE. Somewhere during the Disney-facation of children’s entertainment society decided that “protected children” grew up to be to better, healthier adults. Perhaps. Perhaps not.

Personally, I’m inclined to believe our mental “defenses” work best when inoculated through exposure and adaption. Same way our immune system functions. Children exposed to the dirty, gritty, caterpillar eating, dog poo playing, window licking reality of the world develop better and stronger immune systems compared to tykes raised “in a bubble”. We don’t live in a bubble – so we have a hard time living in the real world when raised in one – works whether we’re talking about mental, physical, or “other” aspects of our being.

I say, “Let your children eat caterpillars! And let them play Grimm!”

Just don’t blame me if they take to running around peeing on everything.

Who’s the Wiiner Now?

Xmas Wreath

“Christmas = Money”

Nearly two years ago I made some pretty bold statements regarding the Next-Gen Console Wars – asserting that Nintendo’s Wii would dominate, and was the only platform that should be called “next-gen”. From the interview with Computer and Video Game News:

McGee told us he thought that Nintendo would be the true next-generation champion for gamers adding, ” I sense that Nintendo is going to capture the hearts of gamers while Microsoft and Sony stab each other in the neck for market domination. Nintendo is focused on innovation and games. The other guys are focused on making money.”

Controversial views indeed, but McGee seems certain that Nintendo speaks to the true gamer’s soul, while picturing the other two monolithic corporations as engaged in a massive bunfight not for gaming, but for cold hard cash. Harsh or right on the money?

I received a fair share of negative response, and rightly so, everyone is entitled to their opinions. But this morning I read the following article on Game Daily:

Nintendo is like a freight train – it’s got huge momentum and you better not be standing on the track. The Japanese giant today revealed first quarter fiscal results that show a 33.7 percent rise in profit to 107.3 billion yen ($993 million) and a 24 percent increase in net sales to 423.3 billion yen ($3.91 billion).

That’s nearly 1 Billion Dollars earnings in the 1st quarter of the year! Wow.

My comments of two years ago still stand. When your focus is market domination and making money you ignore the pure joy of creating something simple and fun. Wii has been compared to a “toy”, called an “expensive niche device”, and been labeled a “fad”. The irony is these comments always come from the people running the “competition” – not even realizing that they were never in competition with the Wii. Never could be. And despite their best efforts to emulate the controller scheme, interface, and content – will always be playing catch up. There is no victory in the battle when the “hearts and minds” of gamers (civilians, not die-hards) were lost at “hello”.

Still, others might see the light; some analysts forecast that Wii could be the “best selling console of all time”. They understand that the mass market isn’t interested in a “console war”. If anything, the idea of competing technology, difficult choices between storage formats, and testosterone fueled marketing campaigns – all drive consumers towards the Wii. The only people who win in a console war are the marketing departments.

There’s an analogy to be made here between a defense industry which desires a state of perpetual war and a marketing industry in need of the same. I’ll leave it to you.

The “Establishment” (whatever/wherever it might be) fears nothing so much as it fears innovation. Innovation is change. It opens new frontiers, threatens old boundaries, and forces more innovation when the status quo is still earning mountains of money. Nothing wrong with mountains of money – but when it becomes the only goal, it creates poisoned wastelands and unsustainable ecologies. Oops, I’ve lost track, are we talking about the game industry or the world in general?

On that note: Wii is just what the game world environment needed – the “hybrid vehicle” of consoles. Gamers get it. And we should all hope the industry eventually gets it too.

Kotaku: Grimm’s “Clever, fun, twisted”

Butcher Portrait

Butchered? Not this piggy!!

Being avid readers of Kotaku and well aware of their tendency towards critical butchering, it was with bated breath and whisp’ring humbleness we awaited their hands on preview of Grimm Episode 1. Well, the preview is in… and the response is… GOOD!

Here’s a snippet from the article:

Grimm has a great, simple graphical style but don’t let that make you think it’s a game for kids. This is a very twisted world and the game will have an M rating. The humor is quite black and may have some players scratching their heads but those of you with a sick sense of humor will absolutely love it. The keyboard and mouse controls are simple and easy to use but if you tend towards the controller, you can use any USB controller at your disposal (including the 360’s). Each episode is short and can be completed straight through in about 30 minutes, but there are plenty of reasons to go back and replay the levels including secret items, power-ups, beating your time and the simple pleasure of seeing everything turn scary.

I’m glad to see Grimm continuing to receive praise in previews. The development team here in Shanghai is also quite happy – deservedly so. They’ve put an amazing amount of creativity and passion into the project, and it shows. Grimm production has been a lot of fun, and made all the better by the fact that the game is finding a happy audience.

Read the full Kotaku article here.

I’m just happy our piggy Grimm didn’t get the chop!

Titan Studios – Hiring Engineers

Zeus

Zeus – The other Titan

My good friend Paul Meegan has started a new game studio in the heart of Seattle’s Pioneer Square. The team is working on AAA content and technology. And they are actively seeking highly qualified engineers who have experience working with Unreal 3. This is NOT an entry level position. Considering the team and the location this is an awesome opportunity for people with the right qualifications. Hell, I almost wish I was qualified! Interested parties should contact Paul here: paul.meegan [at] epicgameschina.com

First True Episodic

The guys over at Penny Arcade have been producing some of game industry’s funniest and most revealing web comics since before I can remember. I’ve always been a huge fan, but that didn’t stop me from being completely unaware of their involvement in the creation of a new game concept – an episodic one to boot! I blame it all on my Chinese manufactured “Western Media Blinders” – usually awesome, for instance I have no idea what drugs Brittany and her friends are shoveling into their children these day, but then I miss cool industry news like this!

PA Image

Turns out they’ve worked with Hot Head Games to develop and recently deliver “On the Rain-Slick Precipice of Darkness” which is, as their website informs us:

…an episodic RPG-Adventure game set in a deranged comic-book-meets-pulp-horror universe. Armed with unconventional weaponry, you join forces with the Startling Developments Detective Agency to make war on bizarre enemies and solve the mysteries hidden deep in the sinister heart of New Arcadia.

From the hilarious and twisted minds of Penny Arcade creators Mike ‘Gabe’ Krahulik and Jerry ‘Tycho’ Holkins, legendary game designer Ron Gilbert and veteran producers at Hothead Games comes a 100% authentic and hilarious Penny Arcade experience.

All episodes of On the Rain-Slick Precipice of Darkness are available for download on Xbox LIVE Arcade, Windows, Mac and Linux.

I’ve got to say: Awesome! I’m really looking forward to this one.

Chinese Gaming Boom

China is a fun place to be a gamer. If you aren’t buying 360 games on the street for 10RMB, you’re downloading them from P2P and sharing them with your buddies at work. We had to put a stop to that latter practice at the Spicy Horse offices – we found some of our guys were transferring 100s of Gb per day. Yikes. Regardless of how Chinese gamers get their hands on games, one thing is clear: Gaming is HUGE here.

As if the point needed further making, the following article posted on gamedaily.com today:

Niko Partners today revealed the results from a report on the Chinese video gaming industry. The 2008 Annual Review & Forecast Report on China’s Video Game Industry says that China’s 46 million gamers spent $1.7 billion on online games in 2007, an increase of 71 percent compared to 2006. Looking to the future, online revenue is expected to be $2.5 billion in 2008 and $6 billion in 2012, increasing by roughly a third every year.

“China’s spending on games is up thanks to their booming economy,” said Lisa Cosmas Hanson, managing partner of Niko Partners. “14 million hardcore Chinese gamers play online games more than 22 hours per week. They play online, LAN, and single-player offline PC games in China’s 185,000 Internet cafes and increasingly on their PCs at home, thanks to falling prices and higher disposable income.”

That’s a lot of hours spent playing games. The (un-)funny thing is how these stats only track (basically MMO) online play. Console and PC gaming are huge, but so far no one’s paying for it. The culture doesn’t support it – neither does the market. Even if you wanted to buy a legit game – you’d have a tough time finding one.

The situation is far from hopeless. World of Warcraft and online-only Chinese games are amazing examples of the market potential. Just don’t put something in a box and expect it to avoid being pirated. This is a country where you can buy fake everything. Soy sauce made from hair, bamboo shoots made from chopsticks, and fake boiled eggs made from… I don’t want to know what.

To honor Chinese gamers and their warrior-pirate ways, here’s some Chinese warriors from an upcoming episode of Grimm:

ChineseSoldiers

Ni hao! If I told you what episode of Grimm then I’d get a sock stuffed in my mouth. Just enjoy the image and don’t ask questions! Wo bu yao wen ti!