Success! Alice is off to Otherlands!
After 20 days and much nail-biting, the Alice: Otherlands campaign has reached a successful conclusion. Coming in at over 222kUSD, the funding will allow us to create a series of animated short films, pursue larger animated series possibilities, begin development work on a feature film and access larger funding options for a possible feature film production in the future.
24 Hours Remaining – Alice: Otherlands
Just 24 hours remaining in the Alice: Otherlands campaign. A few days ago it might have looked like we weren’t going to make it. We were all freaking out, right? This morning (in Shanghai), with 24 hours remaining, the outlook is MUCH MORE POSITIVE. At the current rate we’ll hit our funding target and then some. Yay!
The End is Nigh
My Kickstarter sentiments are not about my actions in general – just about this particular form of public exposure. Crowd funding is a gladiator’s game. I still think it’s an amazing platform, and one that our industry desperately needs, just not one that’s suited to my endeavors or (it would seem) my audience.
Are you ready to lose Alice?
Let me share a secret with you… I’m worried. I’m worried about Alice’s future. Why? Because a fan recently wrote me and said, “I’m going to sit this one out. I don’t care about the Otherlands animations, I just want the game.”
Alice: Otherlands (Kickstarter Video Sneak Peak)
Pssst. Want to see something cool? Check out the video for the “Alice: Otherlands” Kickstarter before the campaign goes live. Depending on approval time, it should go live this week (week of July 15th, 2013). This new campaign will help support our efforts to secure the film rights to the Alice property. If the campaign […]
American Interview: Damon Slye
As part of a continuing series of developer interviews focused on Kickstarter, I spoke with Damon Slye, CEO and Creative Director of Mad Otter Games, but best known for his work with Dynamix on such classic games as Red Baron, A-10 Tank Killer, and Aces of the Pacific. AJM: Can you tell me more about […]